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We could use const generics to control the size, perhaps.
This means that the initial N bytes of allocation wouldn't need to hit the global allocator.
cc @cfallin
The text was updated successfully, but these errors were encountered:
Is this something that is still under consideration?
It would quite cool for embedded, since you'd be able to do 'dynamic' allocations on the stack without the need for a full allocator.
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It would be a breaking change, at least as initially formulated, so won't happen until the Allocator trait is stable in std at the very least.
Allocator
std
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We could use const generics to control the size, perhaps.
This means that the initial N bytes of allocation wouldn't need to hit the global allocator.
cc @cfallin
The text was updated successfully, but these errors were encountered: