Easily deal with Timecode SMPTE format in js. If you need a PHP lib, check out fireworkweb/smpte.php.
Using npm
or yarn
:
npm install smpte.js
yarn add smpte.js
Using ES6
sintax:
import SMPTE from 'smpte.js';
SMPTE.defaults.frameRate = 29.97;
SMPTE.defaults.dropFrame = true;
let timecode = new SMPTE(1);
let timecodeToAdd = new SMPTE('00;00;00;02');
let anotherTimecodeToAdd = SMPTE.fromSeconds(1);
console.log(
timecode
.add(timecodeToAdd)
.add(anotherTimecodeToAdd)
.toString('00:00:00;00')
);
// 00:00:01;03
let invalidTm = new SMPTE('00:01:00:23', 24, true);
// Error: Only 29.97 frame rate has drop frame support
let invalidTm = new SMPTE('00:01:00:59', 60, false);
// Error: Frame rate not supported
let invalidTm = new SMPTE(-1440, 24, false);
// Error: Negative frames not supported
let invalidTm = new SMPTE('00:00:00:24', 24, false);
// Error: Invalid timecode
SMPTE objects can be instatianted from frame count, date object, seconds, timecode integer parts or directly from timecode string.
// Frame count
let tm = SMPTE.fromFrames(1440, 24, false);
// Date object
let tm = SMPTE.fromDate(Date.now(), 24, false);
// Seconds
let tm = SMPTE.fromSeconds(60, 24, false);
// Timecode integer parts
let tm = SMPTE.fromParts(0, 1, 0, 0, 24, false);
// Timecode string
let tm = SMPTE.fromTimecode('00:01:00:00', 24, false);
// or using the constructor
let tm = new SMPTE('00:01:00:00', 24, false);
SMPTE objects provide the following properties once an object is instantiated:
Property | Type | get | set | Description |
---|---|---|---|---|
frameCount |
Number |
✅ | ✅ | Total number of frames |
hours |
Number |
✅ | ✅ | Hours number |
minutes |
Number |
✅ | ✅ | Minutes number |
seconds |
Number |
✅ | ✅ | Seconds number |
frames |
Number |
✅ | ✅ | Frames number |
durationInSeconds |
Number |
✅ | ❌ | Timecode duration in seconds |
attributes.df |
Boolean |
✅ | ✅ | Global drop frame indicator |
attributes.frameRate |
Number |
✅ | ✅ | Global Frame rate in FPS |
Each SMPTE object provides the following methods:
Adds a number of seconds to the current timecode object.
seconds
:Number
indicating the seconds to be added.return
: Reference to the changedSMPTE
object
let tc = SMPTE.fromSeconds(2, 24, false);
console.log(tc.addFromSeconds(2).toString())
// 00:00:04:00
Substracts a timecode or a frame count from the current SMPTE object.
seconds
:Number
indicating the seconds to be subtracted.return
: Reference to the changedSMPTE
object
let tc = SMPTE.fromSeconds(2, 24, false);
console.log(tc.subtractFromSeconds(2).toString())
// 00:00:00:00
Adds a timecode or a frame count to the current SMPTE object.
time
:Number|String|SMPTE
indicating the value to be added.operation
:Number
used to get the sign of thetime
.return
: Reference to the changedSMPTE
object
let tc = SMPTE.fromTimecode('00:01:00:00', 24, false);
console.log(tc.add('00:00:30:00').toString())
// 00:01:30:00
Substracts a timecode or a frame count from the current SMPTE object.
time
:Number|String|SMPTE
indicating the value to be subtracted.return
: Reference to the alteredSMPTE
object
let tc = SMPTE.fromTimecode('00:00:01:00', 24, false);
console.log(tc.subtract(4).toString())
// 00:00:00:20
Returns a string with the SMPTE timecode representation.
format
:String
mask to form the string.return
: Timecodestring
.
console.log(new SMPTE(48, 24, false).toString())
// 00:00:02:00
Converts a SMPTE object to a date object.
return
: RespectiveDate
object.
console.log(new SMPTE(48, 24, false).toDate().getSeconds())
// 2
Checks if a timecode string is in a valid format.
timecode
:String
to be evaluated.df
:Boolean
indicating if is drop frame representation.return
:Boolean
.
console.log(SMPTE.isTimecodeFormatValid('24:59:59:29', false));
// false
console.log(SMPTE.isTimecodeFormatValid('23:59:59:29', false));
// true
console.log(SMPTE.isTimecodeFormatValid('24:59:59:29', true));
// false
console.log(SMPTE.isTimecodeFormatValid('24:59:59;29', true));
// true
Checks if a timecode is valid according to SMPTE standard.
timecode
:String
to be evaluated.fr
:Number
indicating the frame rate.df
:Boolean
indicating if is drop frame representation.return
:Boolean
.
console.log(SMPTE.isValidTimecode('23:59:59:24', 24, false));
// false
console.log(SMPTE.isValidTimecode('23:59:59:23', 24, false));
// true
Gets the frame count given a timecode string.
timecode
:String
timecode.fr
:Number
indicating the frame rate.df
:Boolean
indicating if is drop frame representation.return
:Number
.
console.log(SMPTE.frameCountFromTimecode('00:01:00;02', 29.97, true))
// 1800
console.log(SMPTE.frameCountFromTimecode('00:01:00:00', 29.97, false))
// 1800
Checks if a frame rate is supported.
framerate
:Number
indicating the frame rate.return
:Boolean
.
console.log(SMPTE.isFramerateSupported(59.94))
// false
console.log(SMPTE.isFramerateSupported(25))
// true
You can easily change the default value accessing the static default
object from the SMPTE class and change the frameRate
or the dropFrame
property.
import SMPTE from 'smpte.js';
SMPTE.defaults.frameRate = 29.97;
SMPTE.defaults.dropFrame = true;
All contribution is welcome, please feel free to open tickets and pull requests.