FB Alpha |
You can create preset controls that can be listed in the Inputs Dialog for you to select.
To do this you need to create an .INI file in the config\presets folder. An example is included with FB Alpha in the zip file preset-example.zip.
In the .INI file it it is possible to use specific names such as "P1 Low Punch" or generic names such as "P1 Fire 1". When a game is allocating inputs it will look for specific name first, and then the generic ones.
A good starting point can be take the .INI file for a game, copy it to the config/presets folder and rename it to what you want your preset to be called and then edit that file.