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Build cross-platform desktop apps with JavaScript, HTML, and CSS
A brief computer graphics / rendering course
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
World's largest Contributor driven code dataset | Used in Quark Search Engine, @OpenGenus IQ, OpenGenus Visual Project
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
ALIEN is a CUDA-powered artificial life simulation program.
Build vector tilesets from large collections of GeoJSON features.
Termite is obsoleted by Alacritty. Termite was a keyboard-centric VTE-based terminal, aimed at use within a window manager with tiling and/or tabbing support.
Open Source codebase of the game Overgrowth by Wolfire Games LLC
486 lines of C++: old-school FPS in a weekend
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Sample/reference launcher app for WSL distro Microsoft Store packages.
Open-source repository of Orbiter Space Flight Simulator
A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
A collection of algorithms, data structures and other useful information for competitive programming.
Banderi / Ozymandias
Forked from Keriew/augustusAn open source re-implementation of Pharaoh (1999) in the Julius/Augustus engine
Keeping a ping pong ball bouncing with 4 stepper motors and 4 mics.
An attempt at a real-time rendering engine in C++ using the OpenGL API