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fix shader include paths
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vs_fullscreen.sc

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@@ -6,7 +6,7 @@ $output v_texcoord0
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* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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*/
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#include "../bgfx/examples/common/common.sh"
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#include "./bgfx/examples/common/common.sh"
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void main()
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{

vs_occlusion.sc

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@ $output v_color0
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* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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*/
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#include "../bgfx/examples/common/common.sh"
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#include "./bgfx/examples/common/common.sh"
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void main()
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{

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