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This repository has been archived by the owner on Mar 3, 2020. It is now read-only.
Is there any way to run a local script when launching the game and registering (different scripts)? I'm trying to automate some tasks that are part of the registration/setup.
The text was updated successfully, but these errors were encountered:
My use case is when I click start game, I want it to call a script that
launches a vm for each team, since for my event we provide an identical
victim vm to each team. I also want to use the script to run a command
that calls an API to activate one of my attacker systems that the teams
have to defend against.
Another use case I am looking at is using the script to call an API that
will make firewall changes at the start of the game. This would allow me
to have systems set up but block the users from touching them until the
game offically starts, then down the road I would love to have it run a
script when the game ends that then re-applys the firewall block rules, and
also shutsdown the VM's to minimize cost.
Is there any way to run a local script when launching the game and registering (different scripts)? I'm trying to automate some tasks that are part of the registration/setup.
The text was updated successfully, but these errors were encountered: