Chocolate Duke Nukem 3D is the equivalent of Chocolate Doom.
A port that:
- Remains as faithful as possible to the original source code.
- Portable and compiling in one click on Windows, OS X and Linux.
- Aimed at education, with lots of comments and documentation added in order to help programmers to understand and learn.
SDL and SDL_mixer to compile and run the code.
An original copy of Duke Nukem 3D (specifically the DUKE3D.GRP file from the original CD in binary working directory (and with rw permissions?)).
- Linux: Use Autoconf/Automake
- Windows: Use Visual Studio 2005 or Visual Studio 2012 or Autoconf/Automake
- OS X: Use Xcode 4.0
- Project Initiator: Fabien Sanglard
- Linux Integration: Juan Manuel Borges Caño
- Autoconf/Automake Build System: darealshinji