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Smoothing for Online Play at Uncapped FPS #1851

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OpenRift412 opened this issue Aug 19, 2024 · 4 comments
Open

Smoothing for Online Play at Uncapped FPS #1851

OpenRift412 opened this issue Aug 19, 2024 · 4 comments

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@OpenRift412
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The framerate can rather juddery when playing online with uncapped FPS. Not entirely sure how one would go about mitigating this, but whatever was done for Crispy Doom seems to yield better results over there.

@rfomin
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rfomin commented Aug 20, 2024

Try to run the game with -oldsync parameter.

whatever was done for Crispy Doom seems to yield better results over there.

We removed this hack from Woof, it was not working properly. There are plans to improve it, but it may take some time.

@OpenRift412
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Try to run the game with -oldsync parameter.

If I run this as the creator of a lobby, will this apply to all other clients?

@rfomin
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rfomin commented Aug 20, 2024

Try to run the game with -oldsync parameter.

If I run this as the creator of a lobby, will this apply to all other clients?

Yes.

@Meerschweinmann
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If I run this as the creator of a lobby, will this apply to all other clients?

Yes.

Oha, good to know.
I had typed it on the clients too all the time. Then i have to type it only once :)

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3 participants