tag:github.com,2008:https://github.com/evanlindsey/Unity-WebGL-SignalR/releasesRelease notes from Unity-WebGL-SignalR2024-03-11T23:46:48Ztag:github.com,2008:Repository/242216124/v0.0.62024-03-11T23:50:19Zv0.0.6 Unity-WebGL-SignalR<p><strong>Full Changelog</strong>: <a class="commit-link" href="https://github.com/evanlindsey/Unity-WebGL-SignalR/compare/v0.0.5...v0.0.6"><tt>v0.0.5...v0.0.6</tt></a></p>evanlindseytag:github.com,2008:Repository/242216124/v0.0.52022-10-20T05:01:27Zv0.0.5 Unity-WebGL-SignalR<p><strong>Full Changelog</strong>: <a class="commit-link" href="https://github.com/evanlindsey/Unity-WebGL-SignalR/compare/v0.0.4...v0.0.5"><tt>v0.0.4...v0.0.5</tt></a></p>
<p>Thanks to <a class="user-mention notranslate" data-hovercard-type="user" data-hovercard-url="/users/chrischip/hovercard" data-octo-click="hovercard-link-click" data-octo-dimensions="link_type:self" href="https://github.com/chrischip">@chrischip</a> for the contribution.</p>evanlindseytag:github.com,2008:Repository/242216124/v0.0.42021-10-10T23:53:27Zv0.0.4 Unity-WebGL-SignalR<p>Updated API to more closely resemble that of SignalR Core.</p>
<p>Message methods are now 'On' and 'Invoke' and allow multiple args.</p>
<p>Events now include 'OnConnectionClosed'.</p>
<p>Listeners exist for 'OnReconnecting' and 'OnReconnected'.</p>
<p>Thanks to <a class="user-mention notranslate" data-hovercard-type="user" data-hovercard-url="/users/WebMat1/hovercard" data-octo-click="hovercard-link-click" data-octo-dimensions="link_type:self" href="https://github.com/WebMat1">@WebMat1</a> and <a class="user-mention notranslate" data-hovercard-type="user" data-hovercard-url="/users/Cm57/hovercard" data-octo-click="hovercard-link-click" data-octo-dimensions="link_type:self" href="https://github.com/Cm57">@Cm57</a> for their contributions.</p>evanlindseytag:github.com,2008:Repository/242216124/v0.0.32021-02-06T18:28:10Zv0.0.3 Unity-WebGL-SignalR<p>Added optional Init URL, Handlers, and Connect arguments to the library constructor.</p>evanlindseytag:github.com,2008:Repository/242216124/v0.0.22020-12-31T01:36:33Zv0.0.2 Unity-WebGL-SignalR<p>Added support for multiple client handlers.</p>
<p>Examples now use JSON payloads as messages.</p>evanlindseytag:github.com,2008:Repository/242216124/v0.0.12020-12-29T20:49:33Zv0.0.1 Unity-WebGL-SignalR<p>Initial release of Unity-WebGL-SignalR as a Unity Package.</p>
<p>Includes the PowerShell script for importing all SignalR editor dependencies.</p>evanlindsey