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fix: correct factory address checksum in MineSaltForPool #3

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🛠 Bug Fix: Checksum Formatting in MineSaltForPool.s.sol

Root Cause

While reviewing the code, I noticed that the address 0x55d09f01fBF9D8D891c6608C5a54EA7AD6d528fb on line 18 of script/MineSaltForPool.s.sol has an incorrect checksum format. This led to a compilation error during the initial installation via ./install.sh.

Solution

I’ve replaced the invalid address with the properly checksummed version:
0x55D09F01fBF9D8D891c6608c5a54eA7aD6d528FB

🔧 Changes

  • File: euler-devland/script/MineSaltForPool.s.sol

  • Line 18: Updated factory address checksum:

    • 0x55d09f01fBF9D8D891c6608C5a54EA7AD6d528fb
    • 0x55D09F01fBF9D8D891c6608c5a54eA7aD6d528FB

🧪 Testing

After this change, running the installation script:

./install.sh

completes successfully without any compilation errors.

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