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Character asset names documentation #573
Comments
Let me think about this a bit... |
Would it be easier to have it return "Cannot have a name" for those that cannot be given names, and "Name not set" for things that can be given names? That being said, unless TechCo wants people to be able to hide containers and the like by purposely naming them something that matches the "cant have a name" return, it might be worth also adding another return that specifies whether the item's nameable as a true/false value. This would let people read through assets for the "is_nameable" return, and then pull out the names, rather than reading off the "name" field and hoping players arent getting creative with names. |
The best options for me:
|
Route
https://esi.tech.ccp.is/latest/#!/Assets/post_characters_character_id_assets_names
Example returns
Any item that can not have a name in-game (modules, packaged ships, etc.):
Any item that can have a in-game name, but, does not have a name set
Any item that have a in-game name, will return the name.
Note:
GoldenGnu's Amarr Shuttle
is an example valueReference:
This is all the asset types I know works:
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