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  • Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

    GLSL 2,088 192 Creative Commons Zero v1.0 Universal Updated Aug 29, 2025
  • A real-time path traced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/PathTracedPong/Path_Traced_Pong.html

    JavaScript 15 6 Creative Commons Zero v1.0 Universal Updated Aug 4, 2025
  • The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiGravityPool.html

    JavaScript 18 4 Creative Commons Zero v1.0 Universal Updated Aug 4, 2025
  • A fully path traced remake of Geoff Crammond's iconic 1986 game, The Sentinel. Click to play: https://erichlof.github.io/TheSentinel-2nd-Look/TheSentinel_2nd_Look.html

    JavaScript 14 2 Creative Commons Zero v1.0 Universal Updated Aug 4, 2025
  • A fully path traced 3D action game for all devices with a browser. https://erichlof.github.io/Glider-Ball-3D/Glider_Ball_3D.html

    JavaScript 5 Creative Commons Zero v1.0 Universal Updated Aug 4, 2025
  • Real-time Classic Ray Tracing on all devices with a browser, with real reflections, refractions, and depth of field, all on top of the Three.js WebGL framework. Click here for Live Demo: https://er…

    JavaScript 40 5 Creative Commons Zero v1.0 Universal Updated Aug 4, 2025
  • A Ray Tracer that uses only pure JavaScript and the Canvas API to render realistic images on any device with a browser. It is a CPU-Only software renderer mainly intended as a fun side-project as w…

    JavaScript 4 Creative Commons Zero v1.0 Universal Updated Sep 26, 2024
  • The companion code repository for 'The Joy of Ray Tracing' video series on YouTube

    JavaScript 15 3 Creative Commons Zero v1.0 Universal Updated Feb 12, 2024
  • This repo was created on camera to demonstrate using VSCode-GitHub integration feature

    JavaScript 2 Creative Commons Zero v1.0 Universal Updated Feb 2, 2024
  • three.js Public

    Forked from mrdoob/three.js

    JavaScript 3D Library.

    JavaScript MIT License Updated Feb 26, 2023
  • Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/Babylon.js-PathTracing-R…

    JavaScript 72 12 Creative Commons Zero v1.0 Universal Updated Jan 27, 2023
  • This is just a test for coding a ray/path tracer in pure JavaScript without any libraries - only the browser's Canvas API. Click for Live Demo --> https://erichlof.github.io/CanvasTracer/Canvas_Tra…

    JavaScript 9 4 Creative Commons Zero v1.0 Universal Updated Jan 10, 2023
  • Testing GitHub integration with VSCode

    JavaScript Creative Commons Zero v1.0 Universal Updated Jan 3, 2023
  • JavaScript Updated Oct 18, 2022
  • A 3D arcade game based on the LightCycle sequence in the movie TRON. Click the link below to Play

    JavaScript 17 6 Creative Commons Zero v1.0 Universal Updated Oct 17, 2022
  • A First-Person 3D version of the classic game Asteroids for Desktop and Mobile browsers. Currently works with Chrome and Firefox only. Click the link below to Play

    JavaScript 11 5 Creative Commons Zero v1.0 Universal Updated Oct 17, 2022
  • 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。

    C++ 1 1 Updated Jun 6, 2021
  • SpacePong3D Public

    A simple 3D game that shows how to use three.js, threex helpers, PubNub network code, and game logic

    JavaScript 13 3 Creative Commons Zero v1.0 Universal Updated Nov 30, 2020
  • A simple threex helper for adding timers to your Three.js games

    JavaScript 2 3 Creative Commons Zero v1.0 Universal Updated Nov 30, 2020
  • A generative music composer in your browser that uses the Web Audio API to create and play ethereal harmonies. Click for Demo: https://erichlof.github.io/DeepSpacePad/DeepSpacePad.html

    HTML 4 3 Creative Commons Zero v1.0 Universal Updated Nov 30, 2020
  • A Test/gathering feedback for adding Multi-Sampling (more than 1 sample per animation frame) to the three.js PathTracingRenderer.

    JavaScript 1 2 Creative Commons Zero v1.0 Universal Updated Nov 30, 2020
  • Real-time RayMarching with physically-based progressive rendering, all on top of the Three.js WebGL framework. Click for demo -> http://erichlof.github.io/THREE.js-RayMarching-Renderer/ThreeJS_RayM…

    HTML 8 2 Updated Aug 24, 2016