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clGotoEntry.h
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clGotoEntry.h
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#ifndef CLGOTOENTRY_H
#define CLGOTOENTRY_H
#include "codelite_exports.h"
#include <vector>
#include <wx/setup.h>
#if wxUSE_GUI
#include <wx/bitmap.h>
#endif
#include <wx/string.h>
class WXDLLIMPEXP_CL clGotoEntry
{
private:
wxString m_desc;
wxString m_keyboardShortcut;
int m_resourceID;
#if wxUSE_GUI
wxBitmap m_bitmap;
#endif
size_t m_flags;
public:
enum eFlags {
kItemNormal = (1 << 0),
kItemRadio = (1 << 1),
kItemCheck = (1 << 2),
kItemStateChecked = (1 << 3),
};
public:
typedef std::vector<clGotoEntry> Vec_t;
public:
clGotoEntry(const wxString& desc, const wxString& shortcut, int id);
clGotoEntry();
void SetDesc(const wxString& desc) { this->m_desc = desc; }
void SetKeyboardShortcut(const wxString& keyboardShortcut) { this->m_keyboardShortcut = keyboardShortcut; }
void SetResourceID(int resourceID) { this->m_resourceID = resourceID; }
const wxString& GetDesc() const { return m_desc; }
const wxString& GetKeyboardShortcut() const { return m_keyboardShortcut; }
int GetResourceID() const { return m_resourceID; }
#if wxUSE_GUI
const wxBitmap& GetBitmap() const { return m_bitmap; }
void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
#endif
void SetFlags(size_t flags) { this->m_flags = flags; }
size_t GetFlags() const { return m_flags; }
bool IsChecked() const { return m_flags & kItemStateChecked; }
void SetChecked(bool b) { b ? m_flags |= kItemStateChecked : m_flags &= ~kItemStateChecked; }
bool IsCheckable() const { return m_flags & kItemCheck; }
void SetCheckable(bool b) { b ? m_flags |= kItemCheck : m_flags &= ~kItemCheck; }
};
#endif // CLGOTOENTRY_H