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OutputDebugStringThread.h
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OutputDebugStringThread.h
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#ifndef OUTPUTDEBUGSTRINGTHREAD_H
#define OUTPUTDEBUGSTRINGTHREAD_H
#include <wx/thread.h> // Base class: wxThread
#include "cl_command_event.h"
wxDECLARE_EVENT(wxEVT_OUTPUT_DEBUG_STRING, clCommandEvent);
class OutputDebugStringThread : public wxThread
{
#ifdef __WXMSW__
struct dbwin_buffer {
DWORD dwProcessId;
char data[4096 - sizeof(DWORD)];
};
HANDLE m_hDBWinMutex;
HANDLE m_hDBMonBuffer;
HANDLE m_hEventBufferReady;
HANDLE m_hEventDataReady;
dbwin_buffer* m_pDBBuffer;
#endif
bool m_collecting;
public:
OutputDebugStringThread();
virtual ~OutputDebugStringThread();
public:
/**
* @brief the thread entry point
*/
virtual void* Entry();
/**
* Stops the thread
* This function returns only when the thread is terminated.
* \note This call must be called from the context of other thread (e.g. main thread)
*/
void Stop();
/**
* Start the thread as joinable thread.
* \note This call must be called from the context of other thread (e.g. main thread)
*/
void Start(int priority = WXTHREAD_DEFAULT_PRIORITY);
/**
* @brief enable collection
*/
void SetCollecting(bool collecting) { this->m_collecting = collecting; }
};
#endif // OUTPUTDEBUGSTRINGTHREAD_H