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changelog.md

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1.0.2 Changes

  • Added Emit mode to NoSlow NCPStrict - this bypasses 2b2t’s NoSlow patch, even when you’re on the ground
  • Added .fakeplayermotion command - this sets the FakePlayer’s motion
  • Added NoClip to FakePlayer - allows fake player to go through blocks when it has motion
  • Added Items to Chams
  • Added Hue Speed (Rainbow Speed) to Color Settings - keeping this at 0 makes the color static
  • Added Yaw and Pitch to Pearl Notifications
  • Added MainMenu module - shows a custom main menu
  • Fixed PacketMine render not clamping render size causing instant breakable blocks to render weirdly
  • Added QuickRender option to ESP -> Shaders - this also fixes them rendering above HotBars
  • Re-added and reworked LowHop Speed mode
  • Added OnlyAutoXP option to AutoArmor MendRemove - will only remove armor if you’re using AutoXP
  • Added Sneak option to InventoryMove
  • Improved consistency of Boost ElytraFly on 2b2t
  • Fixed ClickFriends Menu mode not working properly in Freecam
  • Fixed InvMove compatibility issues

1.0.1 Changes

  • Fixed ViewModel NoEat not applying to rotations
  • Fixed modules being unbindable to TAB
  • Fixed ChorusDelay preventing you from joining servers
  • Fixed Welcomer config overriding announcer config due to Announcer having "Welcomer" as an alias
  • Fixed Glint Chams crashing
  • Fixed HoleESP Depth Fill not working when nametags are enabled
  • Fixed NameProtect glitching font renderers on other threads
  • Fixed AutoCrystal handling pop packets incorrectly when using other clients which remove entities pre-emptivly
  • Re-added NoForge module
  • Added .notify command - this is similar to the .drawn command and lets you disable notifications for modules

1.0.1 Changes (NEWBASE)

  • Ported Raion Config System (Raion is a client we acquired full rights to after it was discontinued in late 2020.)
  • Added Raion GUI theme
  • Added Mercury GUI theme
  • Ported Raion Crasher module, along with some small misc modules and features
  • Added GetBlock command - this lets you get any block in loaded, unloaded, or ungenerated chunks on most servers
  • Added Strict option to EBackPack - this only lets you re-open your Ender Chest once
  • Added MaxHeight to FastFall
  • Improved SelfFill on 2b2t
  • Separated Interactions into BreakHighlight and separate render settings in each module
  • Merged NoEntityTrace into Reach
  • Added NoGravity to BoatFly
  • Removed NCP Step mode as it no longer works on any major 1.8 NCP server
  • Added Delay and SwapDelay to AutoEat
  • Added ChorusDelay module - delays chorus teleports until the module is disabled
  • Merged OldAnimations and LowHand into Animations module
  • Significantly improved HoleESP performance
  • Merged Trails into Trajectories
  • Added ReduceExposure to Blink Pulse - attempts to blink in less exposed areas to reduce crystal damage
  • Merged VoidESP into AntiVoid
  • Added Book Tooltips
  • Added Strict mode to LongJump
  • Improved reliability of HotbarRefill
  • Improved AntiSpam filter
  • Fixed Anchor rubberbanding a lot, even on non-strict servers
  • Ported Raion Notifications module
  • Fixed Spawns render bug
  • Added Aim options to BowAim
  • Added Totems to HUD
  • Middle Clicking modules in the ClickGUI will now draw/undraw them
  • Added OmniJump to Sprint
  • Added AutoJump to Sprint
  • Fixed AutoTool attacking crystals with swords
  • Added Bucket mode to NoFall
  • Fixed PacketRender rendering in Inventory
  • Added PacketFly mode to AntiVoid - this will automatically enable PacketFly when you’re above the void
  • Added AntiNarrator module
  • Fixed game crashing when loading in near water in SinglePlayer and using Jesus
  • Improved how AltManager handles Invalid Credentials for Migrated accounts
  • Added Exposure HUD Module - this shows the maximum damage any crystal could deal to you where you’re currently standing
  • Added MendRemove to AutoArmor - automatically removes undamaged armor when you mend
  • Added OnlyWhenEFly to AutoArmor ElytraPriority
  • Improved reliability of AntiSurround
  • Added UseTimer option to AutoWalk
  • Fixed AltManager duplicating alt accounts if reopened after reloading resources (F3 + T)
  • Added Animate option to NewChunks - makes chunks “rise” as they’re loaded in
  • Added RusherAds option to AntiSpam
  • Added EChest Off, Only, and Backup modes to Surround
  • Fixed Force in Surround being very inconsistent when placing blocks under you
  • Made .watermark command change the window title
  • Added .openfolder command
  • Added Welcomer HUD Module Added @serverip to configs and kits - config and kit names that start with an @ will load when joining a server with the same ip as the kit name

0.10.2 Changes

  • Re-Added AutoDisable option to Surround
  • Removed CrystalBlocker, DuelWinner, InvCleaner, and SantaESP
  • Added HandOnly option to HotbarRefill
  • Improved AutoArmor
  • Merged NoWeb into NoSlow and improved Timer mode
  • Added DynamicColor to Break Render in Interactions - changes block color between green and red as it’s being mined
  • Added ShowName to Break Render Interactions - shows name of player mining block
  • Improved RubberFill on 2b2t

0.10.1 Changes

  • Added Filter to RubberFill
  • Replaced Security and Compromise in AutoCrystal with MaxBreakDamage - maximum self damage for breaking enemy crystals
  • Improved consistency of AutoCrystal when using Mobile Internet
  • Merged BoatPlace into FastUse GhostFix

0.10 Changes

  • Added Android Compatibility (certain modules such as RPC, Chams, and Shader ESP might not work as intended)
  • Improved AutoWeb
  • Fixed RP and Main Menu Discord Invite URL
  • Made PacketFly Factor Smoother
  • Improved Rendering on Macs
  • Removed NoDesync InvalidPackets, added it into ViaVersion implementation along with other optimizations
  • Added Limit to NoDesync - prevents you from flagging MorePackets in the long term
  • Added AutoSwap to PacketMine
  • Added ThroughWalls option to MiddleClick Menu
  • Added ShowSwapping option to OldAnimations
  • Fixed FastUse Fast Placing when Offhand GApping
  • Added OnlyLast option to DeathWaypoints
  • Added OneLine option to Macros
  • Added OneLine option to VisualRange
  • Added Mainhand and Opposite mode to Swing
  • Added NoRender Armor Select mode
  • Added EntitySpeed
  • Added Breadcrums command - save, load, and clear your breadcrums path. Saved paths can be found in minecraft/Konas/breadcrums
  • Added Timer option to FastFall
  • Added Silent mode to AutoTool for mining
  • Reworked AltManager for better performance and added Microsoft account support
  • Added NameMC command
  • Fixed Rusher Plus Compatability
  • Added NoRender maps. This does not prevent chunk bans, but does prevent game crashes
  • Added Delay to Offhand
  • Fixed Surround on Non-Full blocks such as Chests
  • Added Binds option to ClickGUI
  • Renamed AntiLevitation to AntiEffects and added Jump Boost option (this will not work on most servers)
  • Added AllowMend option to AutoArmor
  • Added AntiRacism option to ExtraChat
  • Added Signs to NoRender
  • Added offset to colors (.set module colorsetting offset x)
  • Added ColorSigns
  • Added Float to AntiVoid
  • Increaced max AutoRecconect delay to 30
  • Added Skulls option to RubberFill
  • Added Self mode to Vulnerability HoleESP
  • Added Chat and Toasts to NoRender
  • Added AntiBookBan
  • Added Viewport
  • Added FreecamCoords option to Coords HUD Component
  • Fixed Freecam not updating the player’s movement input state
  • Added RayTrace option to HoleFill
  • Added Facing option to BlockHighlight
  • Added Facing option to Trajectories
  • Added Separate VoidESP colors for open and covered void holes
  • Added Click sounds to ClickGUI
  • Added Motion adjustment options to Crosshair
  • Added Lines Full, Bottom, and Top options to HoleESP
  • Added Glide option to NoSlow
  • Reworked PacketMine and added Queue
  • Added Center option to Anchor
  • Made AutoEat check Offhand for valid food items
  • Added Filter to Nuker
  • Added .watermark command
  • Improved Crash Reports
  • Added Better to Boost ElytraFly