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Releases: equinor/webviz-subsurface-components

Version 0.4.4-rc.1

02 Jul 10:27
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Version 0.4.4-rc.1 Pre-release
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Use `npm` `./react` prefix (#441)

Version 0.4.4-rc.0

27 Jun 19:18
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Version 0.4.4-rc.0 Pre-release
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`VectorSelector` : Adjusted according to changes in `SmartNodeSelecto…

Version 0.4.4-alpha.0

23 Jun 10:54
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Version 0.4.4-alpha.0 Pre-release
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Use prerelease of `webviz-core-components` on prerelease of this pack…

Version 0.4.3

07 Jun 12:16
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Better align bin `x` positions with input data in `PriorPosteriorDist…

Version 0.4.3-rc.0

30 May 19:54
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Version 0.4.3-rc.0 Pre-release
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Added missing export (#377)

Version 0.4.3-b.0

28 May 11:10
79a5cb2
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Version 0.4.3-b.0 Pre-release
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Added missing export (#377)

Version 0.4.2

27 Apr 11:02
ee170e7
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Add kh unit to tooltip display (#350)

Version 0.4.1

19 Feb 12:26
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Add `step` parameter to value decoding in the deckgl map (#300)

* Initial 2d hillshading iteration.

* Use separate shader for colormap, like the hillshading

* Clear depth in minimap

* Add value decoder params

* Add missing newline

* Add hillshading in the python example

* Merge valueDecoder object with defaultProps

* Add step parameter to value decoding

Version 0.4.0

18 Feb 13:01
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Add hillshading support to the DeckGL map (#294)

* Initial 2d hillshading iteration.

* Use separate shader for colormap, like the hillshading

* Clear depth in minimap

* Add value decoder params

* Add missing newline

* Add hillshading in the python example

* Merge valueDecoder object with defaultProps

Version 0.3.0

22 Jan 11:03
8c4d9e9
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  • Change to MPLv2 (#252)
  • Add hillshading shader in one pass (#260)