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tree.lua
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329 lines (283 loc) · 6.96 KB
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--
-- tree.lua
-- Functions for working with the source code tree.
-- Copyright (c) 2009-2013 Jason Perkins and the Premake project
--
local p = premake
p.tree = {}
local tree = p.tree
--
-- Create a new tree.
--
-- @param n
-- The name of the tree, applied to the root node (optional).
--
function tree.new(n)
local t = {
name = n,
children = {}
}
return t
end
--
-- Add a new node to the tree, or returns the current node if it already exists.
--
-- @param tr
-- The tree to contain the new node.
-- @param p
-- The path of the new node.
-- @param extraFields
-- A table containing key-value pairs to be added to any new nodes.
-- @returns
-- The new tree node.
--
function tree.add(tr, p, extraFields)
-- Special case "." refers to the current node
if p == "." or p == "/" then
return tr
end
-- Look for the immediate parent for this new node, creating it if necessary.
-- Recurses to create as much of the tree as necessary.
local parentnode = tree.add(tr, path.getdirectory(p), extraFields)
-- Create the child if necessary
local childname = path.getname(p)
local childnode = parentnode.children[childname]
if not childnode or childnode.path ~= p then
childnode = tree.insert(parentnode, tree.new(childname))
childnode.path = p
if extraFields then
for k,v in pairs(extraFields) do
childnode[k] = v
end
end
end
return childnode
end
--
-- Insert one tree into another.
--
-- @param parent
-- The parent tree, to contain the child.
-- @param child
-- The child tree, to be inserted.
--
function tree.insert(parent, child)
table.insert(parent.children, child)
if child.name then
parent.children[child.name] = child
end
child.parent = parent
return child
end
--
-- Gets the node's relative path from it's parent. If the parent does not have
-- a path set (it is the root or other container node) returns the full node path.
--
-- @param node
-- The node to query.
--
function tree.getlocalpath(node)
if node.parent.path then
return node.name
elseif node.cfg then
return node.cfg.name
else
return node.path
end
end
--
-- Determines if the tree contains any branch nodes, or only leaves.
--
-- @param tr
-- The root node of the tree to query.
-- @return
-- True if a node below the root contains children, false otherwise.
--
function tree.hasbranches(tr)
local n = #tr.children
if n > 0 then
for i = 1, n do
if #tr.children[i].children > 0 then
return true
end
end
end
return false
end
--
-- Determines if one node is a parent if another.
--
-- @param n
-- The node being tested for parentage.
-- @param child
-- The child node being testing against.
-- @return
-- True if n is a parent of child.
--
function tree.isparent(n, child)
local p = child.parent
while p do
if p == n then
return true
end
p = p.parent
end
return false
end
--
-- Remove a node from a tree.
--
-- @param node
-- The node to remove.
--
function tree.remove(node)
local children = node.parent.children
for i = 1, #children do
if children[i] == node then
table.remove(children, i)
end
end
node.children = {}
end
--
-- Sort the nodes of a tree in-place.
--
-- @param tr
-- The tree to sort.
-- @param fn
-- An optional comparator function.
--
function tree.sort(tr, fn)
if not fn then
fn = function(a,b) return a.name < b.name end
end
tree.traverse(tr, {
onnode = function(node)
table.sort(node.children, fn)
end
}, true)
end
--
-- Traverse a tree.
--
-- @param t
-- The tree to traverse.
-- @param fn
-- A collection of callback functions, which may contain any or all of the
-- following entries. Entries are called in this order.
--
-- onnode - called on each node encountered
-- onbranchenter - called on branches, before processing children
-- onbranch - called only on branch nodes
-- onleaf - called only on leaf nodes
-- onbranchexit - called on branches, after processing children
--
-- Callbacks receive two arguments: the node being processed, and the
-- current traversal depth.
--
-- @param includeroot
-- True to include the root node in the traversal, otherwise it will be skipped.
-- @param initialdepth
-- An optional starting value for the traversal depth; defaults to zero.
--
function tree.traverse(t, fn, includeroot, initialdepth)
-- forward declare my handlers, which call each other
local donode, dochildren
-- process an individual node
donode = function(node, fn, depth)
if node.isremoved then
return
end
if fn.onnode then
fn.onnode(node, depth)
end
if #node.children > 0 then
if fn.onbranchenter then
fn.onbranchenter(node, depth)
end
if fn.onbranch then
fn.onbranch(node, depth)
end
dochildren(node, fn, depth + 1)
if fn.onbranchexit then
fn.onbranchexit(node, depth)
end
else
if fn.onleaf then
fn.onleaf(node, depth)
end
end
end
-- this goofy iterator allows nodes to be removed during the traversal
dochildren = function(parent, fn, depth)
local i = 1
while i <= #parent.children do
local node = parent.children[i]
donode(node, fn, depth)
if node == parent.children[i] then
i = i + 1
end
end
end
-- set a default initial traversal depth, if one wasn't set
if not initialdepth then
initialdepth = 0
end
if includeroot then
donode(t, fn, initialdepth)
else
dochildren(t, fn, initialdepth)
end
end
--
-- Starting at the top of the tree, remove nodes that contain only a single
-- item until I hit a node that has multiple items. This is used to remove
-- superfluous folders from the top of the source tree.
--
function tree.trimroot(tr)
local trimmed
-- start by removing single-children folders from the top of the tree
while #tr.children == 1 do
local node = tr.children[1]
-- if this node has no children (it is the last node in the tree) I'm done
if #node.children == 0 or node.trim == false then
break
end
-- remove this node from the tree, and move its children up a level
trimmed = true
local numChildren = #node.children
for i = 1, numChildren do
local child = node.children[i]
child.parent = node.parent
tr.children[i] = child
end
end
-- found the top, now remove any single-children ".." folders from here
local dotdot
local count = #tr.children
repeat
dotdot = false
for i = 1, count do
local node = tr.children[i]
if node.name == ".." and #node.children == 1 then
local child = node.children[1]
child.parent = node.parent
tr.children[i] = child
trimmed = true
dotdot = true
end
end
until not dotdot
-- if nodes were removed, adjust the paths on all remaining nodes
if trimmed then
tree.traverse(tr, {
onnode = function(node)
if node.parent.path then
node.path = path.join(node.parent.path, node.name)
else
node.path = node.name
end
end
}, false)
end
end