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[web] Fix 3d transforms for html backend (flutter#21499)
* Workaround for canvas element lacking support for 3d setTransform * update golden test * Add webkit workaround * Implement DOM rendering for perspective * cleanup * update goldens lock * Add check for shader and filtermask for dom use * Fix svg viewBox. Move zIndex check to bitmap canvas * Fix null check warning * Fix scene_builder zIndex=-1 test to force canvas usage * Add blendmode handling for DOM mode * Update maxdiff and golden locks * Remove unused import * Add drawcolor/drawpaint test. Fix bounds for drawColor/drawPaint * update golden locks * adjust drawColor for dpr * Update test to use canvas * Fix toDataUrl NNBD * Update Picture.toImage to use canvas to obstain image data * Remove write:true from golden calls * Add fill-rule for _pathToSvgElement * Update golden locks * Fix sceneBuilder pushClip / add missing clipBehaviour * Fix test now that clipping works correctly * move overflow handling for tests into DOMClip.addOverflow * Add clipRect to test to keep render inside bitmap canvas area * Update compositing test, fix drawColor coordinates * update golden locks * Skip test for matchGolden infra fail * update golden lock * merge * update maxdiff for text over canvas * update golden diff * update paint spread bounds maxdiff * update paint spread maxDiff
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lib/web_ui/dev/goldens_lock.yaml

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repository: https://github.com/flutter/goldens.git
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revision: 1556280d6f1d70fac9ddff9b38639757e105b4b0
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revision: 67f22ef933be27ba2be8b27df1b71b2c69eb86e5

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