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Update other.test_minimal_runtime_code_size
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tests/test_other.py

Lines changed: 2 additions & 1 deletion
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@@ -9509,6 +9509,7 @@ def test_minimal_runtime_code_size(self):
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'-s', 'GL_SUPPORT_EXPLICIT_SWAP_CONTROL=0',
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'-s', 'GL_POOL_TEMP_BUFFERS=0',
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'-s', 'FAST_UNROLLED_MEMCPY_AND_MEMSET=0',
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'-s', 'OLDEST_SUPPORTED_CHROME_VERSION=58',
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'--output_eol', 'linux']
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asmjs = ['-s', 'WASM=0', '--separate-asm', '-s', 'ELIMINATE_DUPLICATE_FUNCTIONS=1', '--memory-init-file', '1']
@@ -9531,7 +9532,7 @@ def test_minimal_runtime_code_size(self):
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(opts, hello_world_sources, {'a.html': 968, 'a.js': 604, 'a.wasm': 86}),
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(asmjs + opts, hello_webgl_sources, {'a.html': 881, 'a.js': 4918, 'a.asm.js': 11139, 'a.mem': 321}),
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(opts, hello_webgl_sources, {'a.html': 857, 'a.js': 4874, 'a.wasm': 8841}),
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(opts, hello_webgl2_sources, {'a.html': 857, 'a.js': 5507, 'a.wasm': 8841}) # Compare how WebGL2 sizes stack up with WebGL 1
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(opts, hello_webgl2_sources, {'a.html': 857, 'a.js': 5362, 'a.wasm': 8841}) # Compare how WebGL2 sizes stack up with WebGL 1
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]
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success = True

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