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onUnequip Is Unreliable In Creative Mode #273
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We could possibly make it so the client syncs trinkets with the server in the creative inventory? |
Can confirm with Fabric Botania in 1.20.1: Unequipping e.g. a Ring of the Mantle (which gives Haste 2 while the player has mana) doesn't reliably stop the player from having Haste 2. After adding appropriate logs, I could see that the unequip event was sometimes only called on the render thread, not the server thread. |
Can confirm that, too. (1.20.4 - 3.8.1) My mod Useful Hats (1.20.4 - 5.1.1.1) relies on the Trinkets onEquip/onUnequip method and adds some effects to the player when equipped. But in creative mode the onUnequip method is called only nearly every second time (serverside). Clientside seems to work good. Reproduction:
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Hello. I'm having issues with Phonochat and Trinkets causing it to duplicate the Phonochat Microphone. I'm unsure if this is a bug on my end or if Trinkets is causing this.
Steps to reproduce
Note that on a dedicated server, the duped item doesn't appear, but it acts as if it were always equipped. Additionally, this bug only triggers while in Creative Mode.
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