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mailbot.js
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/// Requirements: --------------------------------------------------------------
var config = require( "config" );
var fs = require( "fs" );
var UC = require( "craft-client/user-connection" );
/// Constants: -----------------------------------------------------------------
var PRIVMSG = "user/private-message";
var MESSAGES = "messages.json";
var PLAYERS = "players.json";
var ENCODING = "utf8";
var MSGDELAY = 3000;
/// Main: ----------------------------------------------------------------------
var messages = loadData( MESSAGES );
var players = loadData( PLAYERS );
var pids = {};
/// User connection instance:
var uc = UC.open( config.HOST, config.PORT, config.NAME, config.IDENT );
uc.on( "T", log );
uc.on( "U", log );
uc.on( "N", log );
uc.on( PRIVMSG, log );
uc.on( PRIVMSG, parseMessage );
uc.on( "N", onPlayerJoin );
uc.on( "D", onPlayerLeave );
uc.on( "connect", onConnect );
/// REPL: ----------------------------------------------------------------------
global.UC = UC;
global.uc = uc;
global.messages = messages;
global.players = players;
global.send = uc.send;
global.t = uc.send.bind( this, "T" );
global.list = uc.send.bind( this, "T", "/list" );
global.saveData = saveData;
require( "repl" ).start({
prompt: "mailbot> ",
useGlobal: true,
}).on( "exit", process.exit.bind( process, 0 ));
/// Functions: -----------------------------------------------------------------
function log(){
var args = Array.prototype.slice.call( arguments );
var time = (new Date).toISOString();
args.unshift( time );
console.log.apply( console, args );
}///
function msg( to, msg ){
uc.send( "T", "@" + Array.prototype.join.call( arguments, " " ));
}///
function isUser( name ){
return name.slice( 0, 5 ) !== "guest";
}///
function parseMessage( toBot, fromPlayer, message ){
var UNKNOWN = "I am sorry, I didn't understand that."; /// Don't change this!
var privMsg = /^@([^ @]+)\s+(.*)$/;
var pubMsg = /^@@\s+(.*)$/;
var seenCmd = /^seen (\S+)/;
var matches;
if ( message === UNKNOWN ){
/// do nothing ( prevent two bots from messaging each other eternally ).
} else if ( !isUser( fromPlayer )){
msg( fromPlayer, "Nice to meet you. Please authenticate and I may help you :)" );
} else if ( message === "ls" ){
onList( fromPlayer );
} else if ( message === "la" ){
onListAll( fromPlayer );
} else if ( message === "lp" ){
onListAllPublic( fromPlayer );
} else if ( message === "help" ){
onHelp( fromPlayer );
} else if ( matches = message.match( seenCmd )){
onSeen( fromPlayer, matches[1] );
} else if ( matches = message.match( privMsg )){
onNewMessage( fromPlayer, matches[1], message );
} else if ( matches = message.match( pubMsg )){
onPubMessage( fromPlayer, message );
} else {
msg( fromPlayer, UNKNOWN );
}
}///
/// Bot commands: --------------------------------------------------------------
function onList( name ){
var player = getPlayer( name );
var lastRead = player.lastRead || 0;
var messages = getMessages( name );
var lastPublic = player.lastPublic || 0;
var pubMessages = getMessages( "@" );
if ( !messages.length && !pubMessages.length ){
msg( name, "You have no messages." );
} else if ( messages.length <= lastRead && pubMessages.length <= lastPublic ){
msg( name, "You have no unread messages." );
} else {
messages.slice( lastRead ).concat( pubMessages.slice( lastPublic )).forEach( showMessage.bind( this, name ));
player.lastRead = messages.length;
player.lastPublic = pubMessages.length;
saveData();
}
}///
function onListAll( name ){
var player = getPlayer( name );
var messages = getMessages( name );
if ( !messages.length ){
msg( name, "You have no messages." );
} else {
messages.forEach( showMessage.bind( this, name ));
players.lastRead = messages.length;
saveData();
}
}///
/*
/// Not used anymore – merged into onList().
function onListPublic( name ){
var player = getPlayer( name );
var lastPublic = player.lastPublic || 0;
var messages = getMessages( "@" );
if ( !messages.length ){
msg( name, "There are no public messages." );
} else if ( messages.length <= lastPublic ){
msg( name, "There are no unread public messages." );
} else {
messages.slice( lastPublic ).forEach( showMessage.bind( this, name ));
player.lastPublic = messages.length;
saveData();
}
}///
*/
function onListAllPublic( name ){
var player = getPlayer( name );
var messages = getMessages( "@" );
if ( !messages.length ){
msg( name, "There are no public messages." );
} else {
messages.forEach( showMessage.bind( this, name ));
player.lastPublic = messages.length;
saveData();
}
}///
function showMessage( toPlayer, message, n ){
setTimeout(function(){
msg( toPlayer, n, agoStr( message.time ), message.from, ":", message.msg );
}, n * MSGDELAY );
}///
function onNewMessage( from, to, msg ){
var time = +new Date;
getMessages( to ).push({
from: from,
time: time,
msg: msg,
});
saveData();
}///
function onPubMessage( from, msg ){
onNewMessage( from, "@", msg );
}///
function onSeen( from, name ){
for ( var pid in pids ){
if ( pids[pid] === name ){
msg( from, "Player", name, "is online now." );
return;
}
}
var player = players[name] || false;
if ( !player ){
msg( from, "I don't know who", name, "is." );
} else {
player = getPlayer( name );
player.wanted.push({ name: from, time: +new Date });
saveData();
if ( !player.lastLeave ){
msg( from, "I haven't seen", name, "for a long time..." );
} else {
msg( from, "I have last seen", name, agoStr( player.lastLeave ));
}
}
}///
function onPlayerJoin( pid, name ){
pids[pid] = name;
if ( isUser( name ) && isUser( uc.info.name ) && pid !== uc.info.pid ){
var player = getPlayer( name );
var messages = getMessages( name );
var pmessages = getMessages( "@" );
var hadIntro = player.hadIntro;
var lastRead = player.lastRead || 0;
var lastPublic = player.lastPublic || 0;
var delay = 0;
if ( !hadIntro ){
delay += MSGDELAY * 3;
setTimeout( showIntro, delay );
}
delay += MSGDELAY * 2;
setTimeout( showInbox, delay );
}
/// Functions ---
function showIntro(){
msg( name, "Hi! I can get your messages to players when they come online" );
msg( name, "To start using me type \"@mailbot help\"" );
player.hadIntro = true;
saveData();
}///
function showInbox(){
msg( name, "You have", messages.length - lastRead, "unread messages and", pmessages.length - lastPublic, "unread public messages." );
if ( player.wanted.length ){
var wantedNames = getWantedNames( player.wanted );
if ( wantedNames.length > 1 ){
var was = "were";
} else {
var was = "was";
}
msg( name, wantedNames.join( ", " ), was, "looking for you", player.wanted.length, "times while you were away." );
player.wanted = [];
saveData();
}
}
}///
function onPlayerLeave( pid ){
if ( pids[pid] ){
var player = getPlayer( pids[pid] );
player.lastLeave = +new Date;
saveData();
pids[pid] = false;
}
}///
function onHelp( name ){
msg( name, "Send private messages to use my commands:" );
msg( name, " ls (list unread), la (list all private), lp (list all public)" );
msg( name, " @user msgtext (send to user), @@ msgtext (send to all)" );
msg( name, " seen user (check when the user was online)" );
}///
function onConnect(){
uc.send("P",2348.5,12.75,4143,3.3,0)
}///
/// Data layer: ----------------------------------------------------------------
function getMessages( to ){
return messages[to] = messages[to] || [];
}///
function getPlayer( name ){
players[name] = players[name] || {};
players[name].wanted = players[name].wanted || [];
return players[name];
}///
function getWantedNames( wanted ){
var names = {};
for ( var i=0,len=wanted.length; i<len; i++ ){
names[wanted[i].name] = true;
}
return Object.keys( names );
}///
/// Persistence: ---------------------------------------------------------------
function saveData(){
fs.writeFile( MESSAGES, JSON.stringify( messages ), ENCODING );
fs.writeFile( PLAYERS, JSON.stringify( players ), ENCODING );
}///
function loadData( fileName ){
try {
return JSON.parse( fs.readFileSync( fileName, ENCODING ));
} catch (e){
console.error( fileName, e );
return {};
}
}///
/// Utilities ------------------------------------------------------------------
function agoStr( time ){
var diff = +new Date - time;
if ( diff > 48*3600*1000 ){
return "at " + (new Date( time )).toJSON().slice( 5, 16 );
} else if ( diff > 7200 * 1000 ){
return Math.floor( diff / 3600000 ) + " h ago";
} else if ( diff > 60000 ){
return Math.floor( diff / 60000 ) + " min. ago";
} else {
return Math.floor( diff / 1000 ) + " s ago";
}
}///