Description
Hi emilianavt! Really impressed by the work done in the project. I was trying to use the project in a standalone mobile way, with Unity's Barracuda AI solution.
With importing the .onnx models you generated though, I believe it does not support some of the transform functions you used to create the .onnx model, the following and many similiar errors are thrown
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Asset import failed, "Assets/models/lm_modelV_opt.onnx" > OnnxImportException: Unknown type FusedConv encountered while parsing layer 361.
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Here are the transforms supported by Barracuda. Was wondering if you'd consider making the onnx model compatible with Barracuda! It would make it more usable by many Unity developers and bring more attention to it!
Disclosure-- I'm building an open-source SDK, native Unity for face-tracking to Avatars and I'd like to use the tech you've developed!