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Yes. The debug version of dxwrapper already has ImGui built in. It just requires a setting What's the use case? What do you want to use ImGui for? |
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Is it possible to use DXWrapper with ImGui? (Preferably it's DX9 Backend)? And If so, how would I do it? Do I need to use something from the dxwrapper dll instead of the d3d9 dll which obviously doesn't exist in my project? (The project is kinda old and would be a hassle to port to newer versions of anything)
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