Add a realestic MeshBased softbody physics feature for Unity3D by adding one script
Add SoftBodyGenerator.cs script to your object
you can get UnityPackage file from bottom link
https://github.com/ehsanwwe/Unity-SoftBody-physics/releases
and enjoy
📝 #add seperated physics For Fabric and Jelly mode
📝 #add convexhull system to optimize Softbody system
📝 # Add bake Button in editor to store mesh data at template folder into streamingasset folder to solve "reGenerate mesh data of softbody at beginning of each plays"
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