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config.cfg
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config.cfg
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// automatically written on exit, DO NOT MODIFY
// delete this file to have data/defaults.cfg overwrite these settings
// modify settings in game, or put settings in autoexec.cfg to override anything
name "unnamed"
loadcrosshair "data/crosshair.png" 0
loadcrosshair "data/hit.png" 2
ammohud 1
animationinterpolationtime 150
aniso 0
applydialog 1
aspect 0.0
ati_skybox_bug 0
autoauth 1
autocompactvslots 256
autorepammo 1
autosortservers 0
autoupdateservers 0
basenumbers 0
bilinear 1
blobdyntris 4096
blobfadehigh 8
blobfadelow 8
blobheight 32
blobintensity 60
blobmargin 1
blobs 1
blobstattris 4096
blood 1
blurdepthfx 0
blurdepthfxsigma 50
blurglare 4
blurglaresigma 50
blurshadowmap 1
blursmsigma 100
bumpmodels 1
bypassheightmapcheck 0
capturetether 1
caustics 1
chainsawhudgun 1
clockerror 1000000
clockfix 0
compresspng 9
compresstga 1
confade 30
confilter 11519
connectname "192.168.1.106"
connectport 28785
conscale 0.33
consize 5
crosshaircolors 1
crosshairfx 1
crosshairsize 15
cursorsize 30
damagecompass 1
damagecompassalpha 25
damagecompassfade 1000
damagecompassmax 200
damagecompassmin 25
damagecompasssize 30
damagescreen 1
damagescreenalpha 45
damagescreenfactor 7
damagescreenfade 125
damagescreenmax 100
damagescreenmin 10
deadpush 2
deathscore 1
decalfade 10000
decals 1
depthfx 1
depthfxblend 16
depthfxemuprecision 1
depthfxfilter 0
depthfxfpscale 4096
depthfxpartblend 8
depthfxparts 1
depthfxrect 1
depthfxscale 64
depthfxsize 10
dynlightdist 1024
emitmillis 17
envmapmodels 1
envmapsize 7
explosion2d 0
fewparticles 100
ffdynlights 5
ffshadowmapdist 1024
filltjoints 1
flarecutoff 1000
flaresize 100
forceplayermodels 0
fov 100
fpdepthfx 1
fpshadowmap 0
fullbrightmodels 60
fullconfilter 65535
fullconsize 75
gamma 100
glare 1
glarescale 1.0
glaresize 8
glassenv 1
glowmodels 1
gpuskel 1
grass 1
grassdist 256
grassheight 4
grassstep 1.0
grasstaper 0.2
gui2d 1
guiautotab 16
guiclicktab 0
guifadein 1
guifollow 1
guipushdist 4
guisens 1.0
hidedead 0
highlightscore 1
hitcrosshair 425
hitsound 0
hudgun 1
hudgunsdir ""
hudgunsway 1
hwmipmap 0
invmouse 0
lightmodels 1
lightthreads 0
matskel 0
maxbarreldebris 10
maxcon 200
maxdebris 25
maxdecaldistance 512
maxdecaltris 1024
maxdynlights 5
maxfps 200
maxhistory 1000
maxmodelradiusdistance 200
maxparticledistance 1024
maxparticles 4000
maxparticletextdistance 128
maxradarscale 1024
maxreflect 1
maxroll 0
maxservpings 10
maxsoundradius 340
maxsoundsatonce 7
maxtexsize 0
maxtrail 500
menuautoclose 120
menudistance 40
miniconfade 30
miniconfilter 768
miniconsize 5
miniconwidth 40
minimapalpha 1.0
minimapsize 8
minradarscale 384
motionblur 0
motionblurmillis 5
motionblurscale 0.5
mouseaccel 0.0
movieaccel 1
moviefps 24
movieh 240
movieminquality 0.0
moviesound 1
moviesync 0
moview 320
mumble 1
musicvol 60
muzzleflash 1
muzzlelight 1
nompedit 1
oqdynent 1
outlinecolour 0
outlinemeters 0
particleglare 2
particlesize 100
particletext 1
playermodel 2
pvsthreads 0
radarteammates 1
ragdoll 1
ragdollfade 1000
ragdollmillis 10000
reducefilter 1
reflectdist 2000
reflectmms 1
reflectsize 8
savebak 2
scoreboard2d 1
screenshotdir ""
screenshotformat 2
searchlan 1
sensitivity 3.0
sensitivityscale 1.0
servpingdecay 15000
servpingrate 5000
shaderdetail 3
shadowmap 1
shadowmapbias 5
shadowmapdist 256
shadowmapintensity 40
shadowmappeelbias 20
shadowmapprecision 0
shadowmapradius 96
shadowmapsize 9
showclientnum 0
showconnecting 0
showfps 1
showfpsrange 0
showmat 1
showmodeinfo 1
showparticles 1
showping 1
showpj 0
showservinfo 1
showspectators 1
skyboxglare 1
slowmosp 0
smoothdist 32
smoothmove 75
soundvol 255
sparklyfix 0
spawnwait 0
teamcolorfrags 1
teamcolortext 1
teamcrosshair 1
teamhudguns 1
teamskins 0
texcompress 1024
texcompressquality -1
texgui2d 1
texguiheight 8
texguitime 25
texguiwidth 12
texreduce 0
trilinear 1
undomegs 10
usenp2 0
vertwater 1
wallclock 0
wallclock24 0
wallclocksecs 0
waterenvmap 1
waterfade 1
waterfallenv 1
waterfallrefract 1
waterlod 1
waterreflect 1
waterrefract 1
watersubdiv 2
zoomaccel 0.0
zoomautosens 1
zoomfov 35
zoominvel 250
zoomoutvel 100
zoomsens 1.0
bind "0" [setweapon FI]
bind "1" [setweapon SG]
bind "2" [setweapon CG]
bind "3" [setweapon RL]
bind "4" [setweapon RI]
bind "5" [setweapon GL]
bind "6" [setweapon PI]
bind "7" [setweapon FI]
bind "9" [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON]]
bind "A" [run_W]
bind "BACKQUOTE" [saycommand /]
bind "D" [run_E]
bind "DELETE" [delbot]
bind "DOWN" [run_S]
bind "E" [edittoggle]
bind "ESCAPE" [togglemainmenu]
bind "F1" [paused (= $paused 0)]
bind "F11" [toggleconsole]
bind "F12" [screenshot]
bind "G" [togglezoom]
bind "I" [taunt]
bind "INSERT" [addbot]
bind "KP_MINUS" [conskip 5]
bind "KP_PLUS" [conskip -1000]
bind "LCTRL" [allowspedit]
bind "LEFT" [run_W]
bind "LSHIFT" [crouch]
bind "MOUSE1" [attack]
bind "MOUSE2" [jump]
bind "MOUSE3" [weapon]
bind "MOUSE4" [universaldelta 1]
bind "MOUSE5" [universaldelta -1]
bind "PAUSE" [paused (= $paused 0)]
bind "R" [dropflag]
bind "RCTRL" [allowspedit]
bind "RIGHT" [run_E]
bind "S" [run_S]
bind "SLASH" [saycommand /]
bind "SPACE" [jump]
bind "T" [saycommand]
bind "TAB" [showscores]
bind "UP" [run_N]
bind "W" [run_N]
bind "Y" [sayteamcommand]
bind "Z" [togglezoom]
specbind "MOUSE1" [nextfollow]
specbind "MOUSE2" [nextfollow -1]
specbind "MOUSE3" [follow]
specbind "SPACE" [follow]
editbind "0" [allfaces (= $allfaces 0); if (= $allfaces 0) [echo allfaces OFF] [ echo allfaces ON]]
editbind "1" [domodifier 11]
editbind "2" [domodifier 12]
editbind "3" [domodifier 13]
editbind "4" [domodifier 14]
editbind "5" [hidehud (= $hidehud 0); if (= $hidehud 0) [echo hidehud OFF] [ echo hidehud ON]]
editbind "6" [entselsnap (= $entselsnap 0); if (= $entselsnap 0) [echo entselsnap OFF] [ echo entselsnap ON]]
editbind "7" [outline (= $outline 0); if (= $outline 0) [echo outline OFF] [ echo outline ON]]
editbind "8" [wireframe (= $wireframe 0); if (= $wireframe 0) [echo wireframe OFF] [ echo wireframe ON]]
editbind "B" [domodifier 9]
editbind "C" [editcopy]
editbind "COMMA" [domodifier 10; onrelease entautoview]
editbind "DELETE" [editdel]
editbind "F" [domodifier 2]
editbind "F2" [showtexgui]
editbind "F3" [if (cleargui 1) [] [showentgui]]
editbind "F4" [if (cleargui 1) [] [showgui mapmodels]]
editbind "F5" [savemap]
editbind "F6" [notepad (mapcfgname)]
editbind "F9" [echo (getseltex) : (gettexname (getseltex))]
editbind "G" [domodifier 1]
editbind "H" [if $hmapedit [ editface 1 -1 ] [ hmapedit 1 ]]
editbind "I" [redo]
editbind "J" [gotosel]
editbind "K" [calclight]
editbind "KP0" [setblendpaintmode 0]
editbind "KP1" [setblendpaintmode 1]
editbind "KP2" [setblendpaintmode 2]
editbind "KP3" [setblendpaintmode 3]
editbind "KP4" [setblendpaintmode 4]
editbind "KP5" [setblendpaintmode 5]
editbind "KP8" [scrollblendbrush -1]
editbind "KP9" [scrollblendbrush 1]
editbind "KP_ENTER" [entselect insel]
editbind "L" [fullbright (= $fullbright 0); if (= $fullbright 0) [echo fullbright OFF] [ echo fullbright ON]]
editbind "LALT" [hmapedit 1; onrelease [ hmapedit 0]]
editbind "LCTRL" [passthrough 1; onrelease [ passthrough 0]]
editbind "LSHIFT" [editcut]
editbind "M" [showmat (= $showmat 0); if (= $showmat 0) [echo showmat OFF] [ echo showmat ON]]
editbind "MOUSE1" [if $blendpaintmode [paintblendmap] [editdrag]]
editbind "MOUSE2" [if $blendpaintmode [rotateblendbrush] [editextend]]
editbind "MOUSE3" [selcorners]
editbind "N" [selentfindall]
editbind "O" [domodifier 15]
editbind "P" [domodifier 16]
editbind "PERIOD" [selentedit]
editbind "Q" [domodifier 3]
editbind "R" [domodifier 4]
editbind "SPACE" [cancelsel]
editbind "T" [saycommand]
editbind "U" [undo; passthroughsel 0]
editbind "V" [editpaste]
editbind "X" [editflip]
editbind "Y" [domodifier 6]
editbind "Z" [undo; passthroughsel 0]
BTmm = [26]
BTti = [3]
BTtt = [6]
botmatchcount = [0]
botmatchmaxskill = [101]
brushindex = [0]
brushname = [Circle 1-0]
bv = [1]
cancelpaste = [0]
customh = [800]
custommaps = [k_rpg1 rpg_01 sauerbraten]
customw = [1280]
defaultmodifier = [0]
delta_edit_0 = [
if $blendpaintmode [
scrollblendbrush $arg1
] [
editfacewentpush $arg1 1
]
]
delta_edit_1 = [ nodebug [ gridpower (+ $arg1 $gridpower) ] ]
delta_edit_10 = [ entautoview $arg1 ]
delta_edit_11 = [ entproperty 0 (* $arg1 $multiplier) ]
delta_edit_12 = [ entproperty 1 (* $arg1 $multiplier) ]
delta_edit_13 = [ entproperty 2 (* $arg1 $multiplier) ]
delta_edit_14 = [ entproperty 3 (* $arg1 $multiplier) ]
delta_edit_15 = [ vdelta [voffset (* $arg1 $multiplier2) 0] ]
delta_edit_16 = [ vdelta [voffset 0 (* $arg1 $multiplier2)] ]
delta_edit_17 = [ vdelta [vrotate $arg1] ]
delta_edit_18 = [ vdelta [vscale (if (< $arg1 0) 0.5 2)] ]
delta_edit_2 = [ editfacewentpush $arg1 0 ]
delta_edit_3 = [ editfacewentpush $arg1 2 ]
delta_edit_4 = [ if $blendpaintmode [rotateblendbrush $arg1] [editrotate $arg1] ]
delta_edit_5 = [ entproperty 0 $arg1 ]
delta_edit_6 = [ edittex $arg1 ]
delta_edit_9 = [ selectbrush $arg1 ]
delta_game_0 = [ if (= $arg1 1) [ weapon 2 3 5 4 1 6 0 ] [ weapon 4 1 6 2 3 5 0 ] ]
domodifier = [ modifier = $arg1; onrelease [ modifier = $defaultmodifier ] ]
entcopybuf = [mapmodel 205 33 0 0 0]
entcopymode = [0]
glarepreset = [1]
guirolloveraction = [quit]
guirolloverimgaction = [showgui crosshair]
guirolloverimgpath = [data/crosshair.png]
guirollovername = [quit]
hadselection = [583683]
i = [26]
l = [26]
mm = [0]
mmidx = [185]
mmname = [yves_allaire/e6/e6fanblade/vertical]
modifier = [0]
multiplier = [1]
multiplier2 = [16]
n = [delbot]
newbinds10 = [F11]
newbinds11 = [F12]
newbinds12 = [E]
newbinds13 = [0 7]
newbinds14 = [1]
newbinds15 = [2]
newbinds16 = [3]
newbinds17 = [4]
newbinds18 = [5]
newbinds19 = [6]
newbinds20 = [MOUSE3]
newbinds21 = [MOUSE4]
newbinds22 = [MOUSE5]
newbinds23 = [R]
newbinds24 = [INSERT]
newbinds25 = [DELETE]
newbinds4 = [SPACE MOUSE2]
newbinds5 = [MOUSE1]
newbinds6 = [G Z]
newbinds7 = [T]
newbinds8 = [Y]
newbinds9 = [TAB]
newguisens = [1.0]
newmapsize = [13]
newname = [unnamed]
newsens = [3.0]
passthroughcube_bak = [1]
pmidx = [0]
savemap_name = [bigmap]
t = [26]
tjc = [BTti = 8 ; build_trigger]
tjt = [tag #8]
universaldelta = "^n do [delta_@(if $editing [ result edit ] [ result game ])_@modifier @arg1]^n"
z = [13]
complete capture "packages/base" "ogz"
listcomplete clearents [
light mapmodel playerstart envmap particles sound
shells bullets rockets riflerounds grenades cartridges
health healthboost greenarmour yellowarmour quaddamage
teleport teledest
monster carrot jumppad
base respawnpoint
spotlight
box barrel platform elevator
flag
]
complete collect "packages/base" "ogz"
complete coop "packages/base" "ogz"
complete ctf "packages/base" "ogz"
complete demo "." "dmo"
complete dmsp "packages/base" "ogz"
listcomplete editmat [air water clip glass noclip lava gameclip death alpha]
complete effic "packages/base" "ogz"
complete efficcollect "packages/base" "ogz"
complete efficctf "packages/base" "ogz"
complete effichold "packages/base" "ogz"
complete efficprotect "packages/base" "ogz"
complete efficteam "packages/base" "ogz"
listcomplete entfind [
light mapmodel playerstart envmap particles sound
shells bullets rockets riflerounds grenades cartridges
health healthboost greenarmour yellowarmour quaddamage
teleport teledest
monster carrot jumppad
base respawnpoint
spotlight
box barrel platform elevator
flag
]
complete ffa "packages/base" "ogz"
complete hold "packages/base" "ogz"
complete importcube "packages/cube" "cgz"
complete insta "packages/base" "ogz"
complete instacollect "packages/base" "ogz"
complete instactf "packages/base" "ogz"
complete instahold "packages/base" "ogz"
complete instaprotect "packages/base" "ogz"
complete instateam "packages/base" "ogz"
complete map "packages/base" "ogz"
listcomplete newent [
light mapmodel playerstart envmap particles sound
shells bullets rockets riflerounds grenades cartridges
health healthboost greenarmour yellowarmour quaddamage
teleport teledest
monster carrot jumppad
base respawnpoint
spotlight
box barrel platform elevator
flag
]
complete protect "packages/base" "ogz"
complete regencapture "packages/base" "ogz"
complete sp "packages/base" "ogz"
complete tac "packages/base" "ogz"
complete tacteam "packages/base" "ogz"
complete teamplay "packages/base" "ogz"