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player_slots.h
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player_slots.h
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/**
* vim: set ts=4 :
* =============================================================================
* Left 4 Downtown SourceMod Extension
* Copyright (C) 2009-2011 Downtown1, ProdigySim; 2012-2015 Visor
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_PLAYER_SLOTS_H_
#define _INCLUDE_SOURCEMOD_PLAYER_SLOTS_H_
#define RESTRICT_MAX_PLAYERS_BY_COMMAND_LINE 1
#define DEFAULT_MAX_PLAYERS 8
#include "codepatch/icodepatch.h"
class PlayerSlots
{
public:
/*
patch server/engine to allow more than 8 player slots
*/
static void Patch();
/*
remove the previous patches and restore the binaries back to normal
*/
static void Unpatch();
static void PatchSlotCheckOnly();
static void UnpatchSlotCheckOnly();
static void PatchGetMaxHumanPlayers();
static void UnpatchGetMaxHumanPlayers();
/* - XBetaAlpha - Future implementation
static void PatchGetTotalNumPlayersSupported();
static void UnpatchGetTotalNumPlayersSupported();
* EOP */
static void OnMaxSlotsChanged(int max_slots);
static int MaxClients; /* as defined by GetMaxClients() */
static int MaxSlots; /* the actual maxslots we will use in patch */
static int MaxPlayers; /* command line +-maxplayers setting */
};
void OnMaxPlayersChanged( IConVar *var, const char *pOldValue, float flOldValue );
#endif