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timespec.h
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timespec.h
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/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __TIMESPEC_UTIL_H__
#define __TIMESPEC_UTIL_H__
#include <time.h>
#include <stdint.h>
#include <stdio.h>
#include "logging.h"
/**
* Retrieve a timestamp of the current system time.
* @ingroup time
*/
inline void timestamp( timespec* timestampOut ) { if(!timestampOut) return; timestampOut->tv_sec=0; timestampOut->tv_nsec=0; clock_gettime(CLOCK_REALTIME, timestampOut); }
/**
* Retrieve a timestamp of the current system time.
* @ingroup time
*/
inline timespec timestamp() { timespec t; timestamp(&t); return t; }
/**
* Return a blank timespec that's been zero'd.
* @ingroup time
*/
inline timespec timeZero() { timespec t; t.tv_sec=0; t.tv_nsec=0; return t; }
/**
* Return an initialized `timespec`
* @ingroup time
*/
inline timespec timeNew( time_t seconds, long int nanoseconds ) { timespec t; t.tv_sec=seconds; t.tv_nsec=nanoseconds; return t; }
/**
* Return an initialized `timespec`
* @ingroup time
*/
inline timespec timeNew( long int nanoseconds ) { const time_t sec=nanoseconds/1e+9; return timeNew(sec, nanoseconds-sec*1e+9); }
/**
* Add two times together.
* @ingroup time
*/
inline timespec timeAdd( const timespec& a, const timespec& b ) { timespec t; t.tv_sec=a.tv_sec+b.tv_sec; t.tv_nsec=a.tv_nsec+b.tv_nsec; const time_t sec=t.tv_nsec/1e+9; t.tv_sec+=sec; t.tv_nsec-=sec*1e+9; return t; }
/**
* Find the difference between two timestamps.
* @ingroup time
*/
inline void timeDiff( const timespec& start, const timespec& end, timespec* result )
{
if ((end.tv_nsec-start.tv_nsec)<0) {
result->tv_sec = end.tv_sec-start.tv_sec-1;
result->tv_nsec = 1000000000+end.tv_nsec-start.tv_nsec;
} else {
result->tv_sec = end.tv_sec-start.tv_sec;
result->tv_nsec = end.tv_nsec-start.tv_nsec;
}
}
/**
* Find the difference between two timestamps.
* @ingroup time
*/
inline timespec timeDiff( const timespec& start, const timespec& end )
{
timespec result;
timeDiff(start, end, &result);
return result;
}
/**
* Compare two timestamps.
*
* @return 0, if timestamp A equals timestamp B
* >0, if timestamp A is greater than timestamp B
* <0, if timestamp A is less than timestamp B
*
* @ingroup time
*/
inline int timeCmp( const timespec& a, const timespec& b )
{
if( a.tv_sec < b.tv_sec )
return -1;
else if( a.tv_sec > b.tv_sec )
return 1;
else
{
if( a.tv_nsec < b.tv_nsec )
return -1;
else if( a.tv_nsec > b.tv_nsec )
return 1;
else
return 0;
}
}
/**
* @internal Reference timestamp of when the process started.
* @ingroup time
*/
extern const timespec __apptime_begin__;
/**
* Retrieve the elapsed time since the process started.
* @ingroup time
*/
inline void apptime( timespec* a ) { timespec t; timestamp(&t); timeDiff(__apptime_begin__, t, a); }
/**
* Retrieve the elapsed time since the process started (in nanoseconds).
* @ingroup time
*/
inline uint64_t apptime_nano() { timespec t; apptime(&t); return (uint64_t)t.tv_sec * uint64_t(1000000000) + (uint64_t)t.tv_nsec; }
/**
* Retrieve the elapsed time since the process started (in seconds).
* @ingroup time
*/
inline float apptime() { timespec t; apptime(&t); return t.tv_sec + t.tv_nsec * 0.000000001f; }
/**
* Convert to 32-bit float (in milliseconds).
* @ingroup time
*/
inline float timeFloat( const timespec& a ) { return a.tv_sec * 1000.0f + a.tv_nsec * 0.000001f; }
/**
* Convert to 64-bit double (in milliseconds).
* @ingroup time
*/
inline double timeDouble( const timespec& a ) { return a.tv_sec * 1000.0 + a.tv_nsec * 0.000001; }
/**
* Get current timestamp as 64-bit double (in milliseconds).
* @ingroup time
*/
inline double timeDouble() { return timeDouble(timestamp()); }
/**
* Produce a text representation of the timestamp.
* @ingroup time
*/
inline char* timeStr( const timespec& timestamp, char* strOut ) { sprintf(strOut, "%lus + %010luns", (uint64_t)timestamp.tv_sec, (uint64_t)timestamp.tv_nsec); return strOut; }
/**
* Print the time to stdout.
* @ingroup time
*/
inline void timePrint( const timespec& timestamp, const char* text=NULL ) { LogInfo("%s %lus + %010luns\n", text, (uint64_t)timestamp.tv_sec, (uint64_t)timestamp.tv_nsec); }
/**
* Put the current thread to sleep for a specified time.
* @ingroup time
*/
inline void sleepTime( const timespec& duration ) { nanosleep(&duration, NULL); }
/**
* Put the current thread to sleep for a specified time.
* @ingroup time
*/
inline void sleepTime( time_t seconds, long int nanoseconds ) { sleepTime(timeNew(seconds,nanoseconds)); }
/**
* Put the current thread to sleep for a specified number of milliseconds.
* @ingroup time
*/
inline void sleepMs( uint64_t milliseconds ) { sleepTime(timeNew(0, milliseconds * 1000 * 1000)); }
/**
* Put the current thread to sleep for a specified number of microseconds.
* @ingroup time
*/
inline void sleepUs( uint64_t microseconds ) { sleepTime(timeNew(0, microseconds * 1000)); }
/**
* Put the current thread to sleep for a specified number of nanoseconds.
* @ingroup time
*/
inline void sleepNs( uint64_t nanoseconds ) { sleepTime(timeNew(0, nanoseconds)); }
#endif