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overlay_manager.js
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overlay_manager.js
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/* Copyright 2014 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
class OverlayManager {
#overlays = new WeakMap();
#active = null;
get active() {
return this.#active;
}
/**
* @param {HTMLDialogElement} dialog - The overlay's DOM element.
* @param {boolean} [canForceClose] - Indicates if opening the overlay closes
* an active overlay. The default is `false`.
* @returns {Promise} A promise that is resolved when the overlay has been
* registered.
*/
async register(dialog, canForceClose = false) {
if (typeof dialog !== "object") {
throw new Error("Not enough parameters.");
} else if (this.#overlays.has(dialog)) {
throw new Error("The overlay is already registered.");
}
this.#overlays.set(dialog, { canForceClose });
dialog.addEventListener("cancel", evt => {
this.#active = null;
});
}
/**
* @param {HTMLDialogElement} dialog - The overlay's DOM element.
* @returns {Promise} A promise that is resolved when the overlay has been
* opened.
*/
async open(dialog) {
if (!this.#overlays.has(dialog)) {
throw new Error("The overlay does not exist.");
} else if (this.#active) {
if (this.#active === dialog) {
throw new Error("The overlay is already active.");
} else if (this.#overlays.get(dialog).canForceClose) {
await this.close();
} else {
throw new Error("Another overlay is currently active.");
}
}
this.#active = dialog;
dialog.showModal();
}
/**
* @param {HTMLDialogElement} dialog - The overlay's DOM element.
* @returns {Promise} A promise that is resolved when the overlay has been
* closed.
*/
async close(dialog = this.#active) {
if (!this.#overlays.has(dialog)) {
throw new Error("The overlay does not exist.");
} else if (!this.#active) {
throw new Error("The overlay is currently not active.");
} else if (this.#active !== dialog) {
throw new Error("Another overlay is currently active.");
}
dialog.close();
this.#active = null;
}
}
export { OverlayManager };