-
-
Notifications
You must be signed in to change notification settings - Fork 49
/
Copy pathCodemastersMemoryRule.h
46 lines (38 loc) · 1.44 KB
/
CodemastersMemoryRule.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
/*
* Gearsystem - Sega Master System / Game Gear Emulator
* Copyright (C) 2013 Ignacio Sanchez
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://www.gnu.org/licenses/
*
*/
#ifndef CODEMASTERSMEMORYRULE_H
#define CODEMASTERSMEMORYRULE_H
#include "MemoryRule.h"
class CodemastersMemoryRule : public MemoryRule
{
public:
CodemastersMemoryRule(Memory* pMemory, Cartridge* pCartridge, Input* pInput);
virtual ~CodemastersMemoryRule();
virtual u8 PerformRead(u16 address);
virtual void PerformWrite(u16 address, u8 value);
virtual void Reset();
virtual u8* GetRamBanks();
virtual u8* GetPage(int index);
virtual int GetBank(int index);
virtual void SaveState(std::ostream& stream);
virtual void LoadState(std::istream& stream);
private:
int m_iMapperSlot[3];
int m_iMapperSlotAddress[3];
u8* m_pCartRAM;
bool m_bRAMBankActive;
};
#endif /* CODEMASTERSMEMORYRULE_H */