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udp_1pkt_tuple_gen.py
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from trex_stl_lib.api import *
class STLS1(object):
def create_stream (self, packet_len):
# Create base packet and pad it to size
base_pkt = Ether()/IP(src="16.0.0.1",dst="48.0.0.1")/UDP(dport=12,sport=1025)
pad = max(0, packet_len - len(base_pkt)) * 'x'
vm = STLVM()
# create a tuple var
vm.tuple_var(name = "tuple", ip_min = "16.0.0.1", ip_max = "16.0.0.2", port_min = 1025, port_max = 2048, limit_flows = 10000)
# write fields
vm.write(fv_name = "tuple.ip", pkt_offset = "IP.src")
vm.fix_chksum()
vm.write(fv_name = "tuple.port", pkt_offset = "UDP.sport")
pkt = STLPktBuilder(pkt = base_pkt/pad, vm = vm)
return STLStream(packet = pkt, mode = STLTXCont())
def get_streams (self, direction = 0, packet_len = 64, **kwargs):
# create 1 stream
return [ self.create_stream(packet_len - 4) ]
# dynamic load - used for trex console or simulator
def register():
return STLS1()