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<imgsrc="./result/PBR-OpenGL.jpg"width=200> | Physically Based Rendering-IBL(PBR基于物理渲染)<br>[[Video](https://www.bilibili.com/video/BV1TV411z7qe)][[WebPage](https://zhuanlan.zhihu.com/p/176474625)][[Code](https://github.com/douysu/graphics-algorithm/tree/master/physically-rendering)]
<imgsrc="./result/curvature.png"width=200> | 3D Curvature(3D曲率原理及计算) <br> [[WebPage](https://zhuanlan.zhihu.com/p/112294045)][[Code](https://github.com/douysu/graphics-algorithm/tree/master/3D-PLY)]
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<imgsrc="./result/skeleton.jpg"width=200> | 3D Skeleton Analysis(3D模型骨架提取及分析) <br> [[WebPage](https://zhuanlan.zhihu.com/p/112299945)][[Code](https://github.com/douysu/graphics-algorithm/tree/master/3D-skeleton)]
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<imgsrc="./result/r9.gif"width=150> | 3D Medical Body(医疗项目3D人体展示系统) <br> [[WebPage](https://blog.csdn.net/ModestBean/article/details/79241519)][[Code](https://github.com/douysu/graphics-algorithm/tree/master/moving-light-strip)]
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