Closed
Description
Continuing from #94006
namespace System.Runtime.Intrinsics.Arm
/// VectorT Summary
public abstract class Sve : AdvSimd /// Feature: FEAT_SVE Category: loads
{
/// T: float, double, sbyte, short, int, long, byte, ushort, uint, ulong
public static unsafe (Vector<T>, Vector<T>) LoadVectorx2(Vector<T> mask, T* address); // LD2W or LD2D or LD2B or LD2H
/// T: float, double, sbyte, short, int, long, byte, ushort, uint, ulong
public static unsafe (Vector<T>, Vector<T>, Vector<T>) LoadVectorx3(Vector<T> mask, T* address); // LD3W or LD3D or LD3B or LD3H
/// T: float, double, sbyte, short, int, long, byte, ushort, uint, ulong
public static unsafe (Vector<T>, Vector<T>, Vector<T>, Vector<T>) LoadVectorx4(Vector<T> mask, T* address); // LD4W or LD4D or LD4B or LD4H
/// T: byte, sbyte
public static unsafe void Prefetch8Bit(Vector<T> mask, void* address, SvePrefetchType op); // PRFB
/// T: short, ushort
public static unsafe void Prefetch16Bit(Vector<T> mask, void* address, SvePrefetchType op); // PRFH
/// T: int, uint
public static unsafe void Prefetch32Bit(Vector<T> mask, void* address, SvePrefetchType op); // PRFW
/// T: long, ulong
public static unsafe void Prefetch64Bit(Vector<T> mask, void* address, SvePrefetchType op); // PRFD
}