Fiddler and HTTP Proxy Chaining #118822
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You need to inform fiddler to use upstream proxy. I've written three versions of solutions in the past, for games that must use proxy: FiddlerCore based: A custom HTTP proxy that uses ASP.NET component for HTTP parsing: Or, just register a custom HTTP handler for your http client that listens requests. This requires full control of http client usage, however. |
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We often use fiddler to monitor http traffic between our app and the internet.
Our app detects the system proxy and uses it, which is fiddler when fiddler is running.
This works great when a proxy isn't required.
Sometimes, however we need our app to communicate through a specified proxy.
How do we chain proxies together? (Ie. Use fiddler and pass the request to Proxy X).
Alternatively, is there a fiddler replacement we should use that would still let us monitor requests that are sent directly to a proxy?
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