@@ -117,54 +117,169 @@ internal enum RegexOpcode
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UpdateBumpalong = 46 ,
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// Primitive control structures
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- // TODO: Figure out what these comments mean / what these control structures actually do :)
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- /// <summary>back jump straight first.</summary>
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+ /// <summary>Lazy branch in an alternation or conditional construct.</summary>
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+ /// <remarks>
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+ /// On first execution, the opcode records the current input position (via the tracking stack) and continues straight
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+ /// without taking the jump. When the matching that follows fails, backtracking will occur and the saved position is restored,
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+ /// at which point the interpreter will jump to the alternative branch (using the patched jump offset in operand 0).
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+ /// This opcode is used to implement alternation in a non-greedy (lazy) manner.
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+ /// </remarks>
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Lazybranch = 23 ,
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- /// <summary>back jump branch first for loop.</summary>
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+
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+ /// <summary>Branch in a quantified loop that uses a saved mark to decide whether to repeat or exit.</summary>
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+ /// <remarks>
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+ /// When executed, this opcode pops a previously saved input mark (from a <see cref="Setmark"/> or <see cref="Nullmark"/>)
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+ /// and compares it to the current input position. If the loop's inner expression has consumed input (non-empty match), it
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+ /// pushes updated state (saving the old mark and the current position) and jumps back (via the jump offset in operand 0)
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+ /// to repeat the loop. If no progress has been made (empty match), it records state for backtracking and proceeds.
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+ /// This opcode is used for greedy (non-lazy) quantified loops when no explicit counter is needed.
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+ /// </remarks>
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Branchmark = 24 ,
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- /// <summary>back jump straight first for loop.</summary>
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+
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+ /// <summary>Lazy branch in a quantified loop that uses a saved mark.</summary>
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+ /// <remarks>
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+ /// Similar in spirit to <see cref="Branchmark"/>, this opcode is used for lazy loops.
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+ /// It initially does not jump back to repeat the loop, preferring to let the overall match continue.
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+ /// However, it saves the loop state so that if subsequent matching fails, backtracking will re-enter the loop body.
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+ /// Special care is taken to handle empty matches so as to avoid infinite loops.
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+ /// </remarks>
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Lazybranchmark = 25 ,
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- /// <summary>back val set counter, null mark.</summary>
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+
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+ /// <summary>Initialize the loop counter for a quantifier when the minimum repetition is zero.</summary>
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+ /// <remarks>
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+ /// For quantified constructs with a minimum of zero (<see cref="RegexNode.M"/> == 0), this opcode pushes a counter
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+ /// value (-1) along with a marker (implicitly indicating no match so far) onto the grouping stack. The operand (always 0
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+ /// in this case) is used in later comparisons within a <see cref="Branchcount"/> or <see cref="Lazybranchcount"/> opcode.
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+ /// </remarks>
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Nullcount = 26 ,
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- /// <summary>back val set counter, make mark</summary>
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+
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+ /// <summary>Initialize the loop counter for a quantifier with a positive minimum.</summary>
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+ /// <remarks>
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+ /// When the quantifier requires at least one match (M > 0), this opcode pushes the current input position as a marker and a
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+ /// counter value computed as (1 - M) onto the grouping stack. This counter will be adjusted in subsequent loop iterations
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+ /// (via <see cref="Branchcount"/> or <see cref="Lazybranchcount"/>) to decide whether the loop should continue.
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+ /// </remarks>
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Setcount = 27 ,
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- /// <summary>back jump,limit branch++ if zero<=c<limit.</summary>
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+
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+ /// <summary>Greedy counted branch for quantified loops.</summary>
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+ /// <remarks>
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+ /// This opcode is used for quantified loops that require a counter. When executed, it pops the previously stored marker and counter
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+ /// from the grouping stack, computes the difference between the current input position and the marker, and compares the counter
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+ /// against a limit (given in operand 1). If the counter indicates that more iterations are allowed (and the inner expression consumed
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+ /// input), it increments the counter, updates the marker with the new position, and jumps (via the jump offset in operand 0) to
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+ /// repeat the loop. Otherwise, the interpreter continues straight. On backtracking, the previous state is restored so that a decreased
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+ /// count may be tried.
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+ /// </remarks>
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Branchcount = 28 ,
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- /// <summary>back jump,limit same, but straight first.</summary>
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+
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+ /// <summary>Lazy counted branch for quantified loops.</summary>
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+ /// <remarks>
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+ /// This opcode is the lazy counterpart to <see cref="Branchcount"/>. It is used in quantified loops that use a counter and prefer
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+ /// to exit the loop as early as possible. On initial execution it will choose the straight path (i.e. not repeating the loop) if
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+ /// the counter is nonnegative, but if the inner expression consumed input and the counter is below the maximum (given in operand 1),
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+ /// it will re-enter the loop on backtracking.
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+ /// </remarks>
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Lazybranchcount = 29 ,
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- /// <summary>back save position.</summary>
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+
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+ /// <summary>Push a null marker into the grouping stack for quantifiers with a minimum of zero when no explicit counter is needed.</summary>
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+ /// <remarks>
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+ /// This opcode is similar to <see cref="Nullcount"/> but is used in cases where the quantified construct does not require counting;
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+ /// it pushes a marker value (-1) onto the grouping stack to record the starting position. On backtracking, the marker is simply removed.
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+ /// </remarks>
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Nullmark = 30 ,
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- /// <summary>back save position.</summary>
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+
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+ /// <summary>Push the current input position onto the grouping stack.</summary>
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+ /// <remarks>
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+ /// Used by grouping constructs (for capturing or to detect empty matches in loops), this opcode saves the current input position
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+ /// so that later the interpreter can compare it to the current position to decide whether progress was made. It is the non-counting
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+ /// counterpart to <see cref="Setcount"/>.
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+ /// </remarks>
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Setmark = 31 ,
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- /// <summary>back group define group.</summary>
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+
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+ /// <summary>Completes a capturing group.</summary>
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+ /// <remarks>
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+ /// When executed, this opcode pops a previously saved marker (the start position of the group) from the grouping stack and uses the
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+ /// current input position as the end position. Operand 0 specifies the capture slot number. If operand 1 is not -1 then a prior capture
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+ /// must have been made and a transfer of capture is performed. On backtracking, the capture is undone.
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+ /// </remarks>
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Capturemark = 32 ,
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- /// <summary>back recall position.</summary>
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+
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+ /// <summary>Recall a previously saved marker.</summary>
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+ /// <remarks>
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+ /// This opcode restores the input position from a marker saved on the grouping stack (typically via a <see cref="Setmark"/> or
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+ /// <see cref="Nullmark"/>). It is used in lookaround constructs to revert the input position to the point where the lookaround began.
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+ /// On backtracking, the marker is re-pushed onto the grouping stack.
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+ /// </remarks>
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Getmark = 33 ,
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- /// <summary>back save backtrack state.</summary>
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+
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+ /// <summary>Mark the beginning of a non-backtracking / atomic region.</summary>
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+ /// <remarks>
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+ /// This opcode is used at the start of constructs that must not be re-entered on backtracking (such as lookahead/lookbehind or atomic groups).
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+ /// It saves the current backtracking state (including the current tracking and crawl positions) onto the grouping stack.
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+ /// When the region is later exited (by <see cref="Forejump"/>) the saved state is used to prevent further backtracking into the region.
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+ /// </remarks>
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Setjump = 34 ,
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- /// <summary>zap back to saved state.</summary>
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+
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+ /// <summary>Restore state for a non-backtracking / atomic region on backtracking.</summary>
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+ /// <remarks>
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+ /// Used in negative lookaround constructs, this opcode pops the saved backtracking and capture state (stored by a prior <see cref="Setjump"/>)
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+ /// and erases any changes made within the non-backtracking region. It thereby restores the state to what it was before entering the region.
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+ /// </remarks>
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Backjump = 35 ,
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- /// <summary>zap backtracking state.</summary>
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+
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+ /// <summary>Finalize a non-backtracking / atomic region.</summary>
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+ /// <remarks>
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+ /// This opcode is used at the end of lookaround or atomic group constructs to commit to the current matching path.
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+ /// It pops the saved state from the grouping stack (stored by <see cref="Setjump"/>), updates the tracking pointer (thereby
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+ /// discarding any backtracking state from within the region), and then continues execution. On backtracking from such a region,
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+ /// a variant of this opcode will undo any captures made.
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+ /// </remarks>
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Forejump = 36 ,
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- /// <summary>Backtrack if ref undefined.</summary>
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+
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+ /// <summary>Test whether a particular backreference has already matched.</summary>
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+ /// <remarks>
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+ /// Operand 0 is the capture group number to test. When executed, if the specified group has not captured any text,
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+ /// the match fails and control transfers to backtracking. Otherwise, execution continues. This opcode is used in conditional
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+ /// constructs where a branch is taken only if a given capture exists.
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+ /// </remarks>
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TestBackreference = 37 ,
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- /// <summary>jump just go.</summary>
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+
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+ /// <summary>Unconditional jump.</summary>
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+ /// <remarks>
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+ /// Operand 0 holds the target offset. When executed, the interpreter jumps unconditionally to that location.
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+ /// This opcode is used to implement control flow for alternation and loop constructs.
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+ /// </remarks>
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Goto = 38 ,
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- /// <summary>done!</summary>
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+
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+ /// <summary>Halt the interpreter.</summary>
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+ /// <remarks>
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+ /// This opcode marks the end of the opcode stream. When reached, the matching process terminates and the result
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+ /// (whether a match was found) is returned.
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+ /// </remarks>
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Stop = 40 ,
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// Modifiers for alternate modes
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/// <summary>Mask to get unmodified ordinary operator.</summary>
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OperatorMask = 63 ,
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+
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/// <summary>Indicates that we're reverse scanning.</summary>
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RightToLeft = 64 ,
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+
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/// <summary>Indicates that we're backtracking.</summary>
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Backtracking = 128 ,
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+
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/// <summary>Indicates that we're backtracking on a second branch.</summary>
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+ /// <remarks>
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+ /// In patterns with alternations or complex quantifiers, multiple backtracking paths may be available.
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+ /// This flag marks opcodes that are being processed on an alternate (or secondary) branch during backtracking,
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+ /// as opposed to the primary branch. The interpreter uses this flag to apply specialized state restoration
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+ /// or branch-selection logic when reverting from one branch to another.
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+ /// </remarks>
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BacktrackingSecond = 256 ,
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- /// <summary>Indicates that we're case-insensitive</summary>
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+
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+ /// <summary>Indicates that we're case-insensitive.</summary>
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CaseInsensitive = 512 ,
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}
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}
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