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Fix test copied from Half
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  • src/libraries/System.Runtime/tests/System.Runtime.Tests/System/Numerics

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src/libraries/System.Runtime/tests/System.Runtime.Tests/System/Numerics/BFloat16Tests.cs

Lines changed: 22 additions & 22 deletions
Original file line numberDiff line numberDiff line change
@@ -55,28 +55,28 @@ public static void CompareTo_ThrowsArgumentException(object obj)
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public static IEnumerable<object[]> CompareTo_TestData()
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{
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yield return new object[] { Half.MaxValue, Half.MaxValue, 0 };
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yield return new object[] { Half.MaxValue, Half.MinValue, 1 };
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yield return new object[] { Half.Epsilon, BitConverter.UInt16BitsToHalf(0x8001), 1 };
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yield return new object[] { Half.MaxValue, BitConverter.UInt16BitsToHalf(0x0000), 1 };
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yield return new object[] { Half.MaxValue, Half.Epsilon, 1 };
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yield return new object[] { Half.MaxValue, Half.PositiveInfinity, -1 };
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yield return new object[] { Half.MinValue, Half.MaxValue, -1 };
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yield return new object[] { Half.MaxValue, Half.NaN, 1 };
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yield return new object[] { Half.NaN, Half.NaN, 0 };
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yield return new object[] { Half.NaN, BitConverter.UInt16BitsToHalf(0x0000), -1 };
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yield return new object[] { Half.MaxValue, null, 1 };
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yield return new object[] { Half.MinValue, Half.NegativeInfinity, 1 };
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yield return new object[] { Half.NegativeInfinity, Half.MinValue, -1 };
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yield return new object[] { BitConverter.UInt16BitsToHalf(0x8000), Half.NegativeInfinity, 1 }; // Negative zero
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yield return new object[] { Half.NegativeInfinity, BitConverter.UInt16BitsToHalf(0x8000), -1 }; // Negative zero
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yield return new object[] { Half.NegativeInfinity, Half.NegativeInfinity, 0 };
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yield return new object[] { Half.PositiveInfinity, Half.PositiveInfinity, 0 };
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yield return new object[] { (Half)(-180f), (Half)(-180f), 0 };
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yield return new object[] { (Half)(180f), (Half)(180f), 0 };
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yield return new object[] { (Half)(-180f), (Half)(180f), -1 };
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yield return new object[] { (Half)(180f), (Half)(-180f), 1 };
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yield return new object[] { (Half)(-65535), (object)null, 1 };
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yield return new object[] { BFloat16.MaxValue, BFloat16.MaxValue, 0 };
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yield return new object[] { BFloat16.MaxValue, BFloat16.MinValue, 1 };
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yield return new object[] { BFloat16.Epsilon, UInt16BitsToBFloat16(0x8001), 1 };
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yield return new object[] { BFloat16.MaxValue, UInt16BitsToBFloat16(0x0000), 1 };
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yield return new object[] { BFloat16.MaxValue, BFloat16.Epsilon, 1 };
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// yield return new object[] { BFloat16.MaxValue, BFloat16.PositiveInfinity, -1 };
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yield return new object[] { BFloat16.MinValue, BFloat16.MaxValue, -1 };
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// yield return new object[] { BFloat16.MaxValue, BFloat16.NaN, 1 };
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// yield return new object[] { BFloat16.NaN, BFloat16.NaN, 0 };
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// yield return new object[] { BFloat16.NaN, UInt16BitsToBFloat16(0x0000), -1 };
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yield return new object[] { BFloat16.MaxValue, null, 1 };
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// yield return new object[] { BFloat16.MinValue, BFloat16.NegativeInfinity, 1 };
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// yield return new object[] { BFloat16.NegativeInfinity, BFloat16.MinValue, -1 };
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// yield return new object[] { UInt16BitsToBFloat16(0x8000), BFloat16.NegativeInfinity, 1 }; // Negative zero
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// yield return new object[] { BFloat16.NegativeInfinity, UInt16BitsToBFloat16(0x8000), -1 }; // Negative zero
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// yield return new object[] { BFloat16.NegativeInfinity, BFloat16.NegativeInfinity, 0 };
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// yield return new object[] { BFloat16.PositiveInfinity, BFloat16.PositiveInfinity, 0 };
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yield return new object[] { (BFloat16)(-180f), (BFloat16)(-180f), 0 };
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yield return new object[] { (BFloat16)(180f), (BFloat16)(180f), 0 };
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yield return new object[] { (BFloat16)(-180f), (BFloat16)(180f), -1 };
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yield return new object[] { (BFloat16)(180f), (BFloat16)(-180f), 1 };
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yield return new object[] { (BFloat16)(-65535), (object)null, 1 };
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}
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[Theory]

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