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UnsafeAccessorAttribute non-generic support (#86932)
* CoreCLR and NativeAOT
* Add UnsafeAccessorAttribute API
* Implement IL generation for all accessor paths
* Implement static/instance field lookup - non-generic
* Implement static/instance method lookup - non-generic
* Defined ambiguity logic with respect to
custom modifiers.
- First pass ignore custom modifiers
- If ambiguity detected, rerun algorithm but
require precise matching of custom modifiers.
- If there is no clear match throw AmbiguousImplementationException.
* Cleanup memory management confusion
with ILStubResolver.
* Fix non-standard C++
* Remove CORINFO_MODULE_ALLACCESS scope
* Remove enum METHOD_TYPE.
* Update BOTR on TypeDesc
Copy file name to clipboardExpand all lines: docs/design/coreclr/botr/type-loader.md
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@@ -100,7 +100,7 @@ If `MyClass` fails to load, for example because it's supposed to be defined in a
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## Key Data Structures
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The most universal type designation in the CLR is the `TypeHandle`. It's an abstract entity which encapsulates a pointer to either a `MethodTable` (representing "ordinary" types like `System.Object` or `List<string>`) or a `TypeDesc` (representing byrefs, pointers, function pointers, arrays, and generic variables). It constitutes the identity of a type in that two handles are equal if and only if they represent the same type. To save space, the fact that a `TypeHandle` contains a `TypeDesc` is indicated by setting the second lowest bit of the pointer to 1 (i.e. (ptr | 2)) instead of using additional flags<sup>2</sup>. `TypeDesc` is "abstract" and has the following inheritance hierarchy.
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The most universal type designation in the CLR is the `TypeHandle`. It's an abstract entity which encapsulates a pointer to either a `MethodTable` (representing "ordinary" types like `System.Object` or `List<string>`) or a `TypeDesc` (representing byrefs, pointers, function pointers and generic variables). It constitutes the identity of a type in that two handles are equal if and only if they represent the same type. To save space, the fact that a `TypeHandle` contains a `TypeDesc` is indicated by setting the second lowest bit of the pointer to 1 (i.e. (ptr | 2)) instead of using additional flags<sup>2</sup>. `TypeDesc` is "abstract" and has the following inheritance hierarchy.
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This descriptor represents a byref and pointer types. Byrefs are the results of the `ref` and `out` C# keywords applied to method parameters<sup>3</sup> whereas pointer types are unmanaged pointers to data used in unsafe C# and managed C++.
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**`ArrayTypeDesc`**
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Represents array types. It is derived from `ParamTypeDesc` because arrays are also parameterized by a single parameter (the type of their element). This is opposed to generic instantiations whose number of parameters is variable.
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**`MethodTable`**
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This is by far the central data structure of the runtime. It represents any type which does not fall into one of the categories above (this includes primitive types, and generic types, both "open" and "closed"). It contains everything about the type that needs to be looked up quickly, such as its parent type, implemented interfaces, and the v-table.
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