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tools.sh
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tools.sh
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#!/usr/bin/env bash
# Initialize variables if they aren't already defined.
# CI mode - set to true on CI server for PR validation build or official build.
ci=${ci:-false}
# Set to true to use the pipelines logger which will enable Azure logging output.
# https://github.com/Microsoft/azure-pipelines-tasks/blob/master/docs/authoring/commands.md
# This flag is meant as a temporary opt-opt for the feature while validate it across
# our consumers. It will be deleted in the future.
if [[ "$ci" == true ]]; then
pipelines_log=${pipelines_log:-true}
else
pipelines_log=${pipelines_log:-false}
fi
# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
configuration=${configuration:-'Debug'}
# Set to true to opt out of outputting binary log while running in CI
exclude_ci_binary_log=${exclude_ci_binary_log:-false}
if [[ "$ci" == true && "$exclude_ci_binary_log" == false ]]; then
binary_log_default=true
else
binary_log_default=false
fi
# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
binary_log=${binary_log:-$binary_log_default}
# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
prepare_machine=${prepare_machine:-false}
# True to restore toolsets and dependencies.
restore=${restore:-true}
# Adjusts msbuild verbosity level.
verbosity=${verbosity:-'minimal'}
# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
if [[ "$ci" == true ]]; then
node_reuse=${node_reuse:-false}
else
node_reuse=${node_reuse:-true}
fi
# Configures warning treatment in msbuild.
warn_as_error=${warn_as_error:-true}
# True to attempt using .NET Core already that meets requirements specified in global.json
# installed on the machine instead of downloading one.
use_installed_dotnet_cli=${use_installed_dotnet_cli:-true}
# Enable repos to use a particular version of the on-line dotnet-install scripts.
# default URL: https://dotnet.microsoft.com/download/dotnet/scripts/v1/dotnet-install.sh
dotnetInstallScriptVersion=${dotnetInstallScriptVersion:-'v1'}
# True to use global NuGet cache instead of restoring packages to repository-local directory.
if [[ "$ci" == true ]]; then
use_global_nuget_cache=${use_global_nuget_cache:-false}
else
use_global_nuget_cache=${use_global_nuget_cache:-true}
fi
# Used when restoring .NET SDK from alternative feeds
runtime_source_feed=${runtime_source_feed:-''}
runtime_source_feed_key=${runtime_source_feed_key:-''}
# Resolve any symlinks in the given path.
function ResolvePath {
local path=$1
while [[ -h $path ]]; do
local dir="$( cd -P "$( dirname "$path" )" && pwd )"
path="$(readlink "$path")"
# if $path was a relative symlink, we need to resolve it relative to the path where the
# symlink file was located
[[ $path != /* ]] && path="$dir/$path"
done
# return value
_ResolvePath="$path"
}
# ReadVersionFromJson [json key]
function ReadGlobalVersion {
local key=$1
if command -v jq &> /dev/null; then
_ReadGlobalVersion="$(jq -r ".[] | select(has(\"$key\")) | .\"$key\"" "$global_json_file")"
elif [[ "$(cat "$global_json_file")" =~ \"$key\"[[:space:]\:]*\"([^\"]+) ]]; then
_ReadGlobalVersion=${BASH_REMATCH[1]}
fi
if [[ -z "$_ReadGlobalVersion" ]]; then
Write-PipelineTelemetryError -category 'Build' "Error: Cannot find \"$key\" in $global_json_file"
ExitWithExitCode 1
fi
}
function InitializeDotNetCli {
if [[ -n "${_InitializeDotNetCli:-}" ]]; then
return
fi
local install=$1
# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
export DOTNET_MULTILEVEL_LOOKUP=0
# Disable first run since we want to control all package sources
export DOTNET_NOLOGO=1
# Disable telemetry on CI
if [[ $ci == true ]]; then
export DOTNET_CLI_TELEMETRY_OPTOUT=1
fi
# LTTNG is the logging infrastructure used by Core CLR. Need this variable set
# so it doesn't output warnings to the console.
export LTTNG_HOME="$HOME"
# Source Build uses DotNetCoreSdkDir variable
if [[ -n "${DotNetCoreSdkDir:-}" ]]; then
export DOTNET_INSTALL_DIR="$DotNetCoreSdkDir"
fi
# Find the first path on $PATH that contains the dotnet.exe
if [[ "$use_installed_dotnet_cli" == true && $global_json_has_runtimes == false && -z "${DOTNET_INSTALL_DIR:-}" ]]; then
local dotnet_path=`command -v dotnet`
if [[ -n "$dotnet_path" ]]; then
ResolvePath "$dotnet_path"
export DOTNET_INSTALL_DIR=`dirname "$_ResolvePath"`
fi
fi
ReadGlobalVersion "dotnet"
local dotnet_sdk_version=$_ReadGlobalVersion
local dotnet_root=""
# Use dotnet installation specified in DOTNET_INSTALL_DIR if it contains the required SDK version,
# otherwise install the dotnet CLI and SDK to repo local .dotnet directory to avoid potential permission issues.
if [[ $global_json_has_runtimes == false && -n "${DOTNET_INSTALL_DIR:-}" && -d "$DOTNET_INSTALL_DIR/sdk/$dotnet_sdk_version" ]]; then
dotnet_root="$DOTNET_INSTALL_DIR"
else
dotnet_root="$repo_root/.dotnet"
export DOTNET_INSTALL_DIR="$dotnet_root"
if [[ ! -d "$DOTNET_INSTALL_DIR/sdk/$dotnet_sdk_version" ]]; then
if [[ "$install" == true ]]; then
InstallDotNetSdk "$dotnet_root" "$dotnet_sdk_version"
else
Write-PipelineTelemetryError -category 'InitializeToolset' "Unable to find dotnet with SDK version '$dotnet_sdk_version'"
ExitWithExitCode 1
fi
fi
fi
# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
# build steps from using anything other than what we've downloaded.
Write-PipelinePrependPath -path "$dotnet_root"
Write-PipelineSetVariable -name "DOTNET_MULTILEVEL_LOOKUP" -value "0"
Write-PipelineSetVariable -name "DOTNET_NOLOGO" -value "1"
# return value
_InitializeDotNetCli="$dotnet_root"
}
function InstallDotNetSdk {
local root=$1
local version=$2
local architecture="unset"
if [[ $# -ge 3 ]]; then
architecture=$3
fi
InstallDotNet "$root" "$version" $architecture 'sdk' 'true' $runtime_source_feed $runtime_source_feed_key
}
function InstallDotNet {
local root=$1
local version=$2
local runtime=$4
local dotnetVersionLabel="'$runtime v$version'"
if [[ -n "${4:-}" ]] && [ "$4" != 'sdk' ]; then
runtimePath="$root"
runtimePath="$runtimePath/shared"
case "$runtime" in
dotnet)
runtimePath="$runtimePath/Microsoft.NETCore.App"
;;
aspnetcore)
runtimePath="$runtimePath/Microsoft.AspNetCore.App"
;;
windowsdesktop)
runtimePath="$runtimePath/Microsoft.WindowsDesktop.App"
;;
*)
;;
esac
runtimePath="$runtimePath/$version"
dotnetVersionLabel="runtime toolset '$runtime/$architecture v$version'"
if [ -d "$runtimePath" ]; then
echo " Runtime toolset '$runtime/$architecture v$version' already installed."
local installSuccess=1
return
fi
fi
GetDotNetInstallScript "$root"
local install_script=$_GetDotNetInstallScript
local installParameters=(--version $version --install-dir "$root")
if [[ -n "${3:-}" ]] && [ "$3" != 'unset' ]; then
installParameters+=(--architecture $3)
fi
if [[ -n "${4:-}" ]] && [ "$4" != 'sdk' ]; then
installParameters+=(--runtime $4)
fi
if [[ "$#" -ge "5" ]] && [[ "$5" != 'false' ]]; then
installParameters+=(--skip-non-versioned-files)
fi
local variations=() # list of variable names with parameter arrays in them
local public_location=("${installParameters[@]}")
variations+=(public_location)
local dotnetbuilds=("${installParameters[@]}" --azure-feed "https://dotnetbuilds.azureedge.net/public")
variations+=(dotnetbuilds)
if [[ -n "${6:-}" ]]; then
variations+=(private_feed)
local private_feed=("${installParameters[@]}" --azure-feed $6)
if [[ -n "${7:-}" ]]; then
# The 'base64' binary on alpine uses '-d' and doesn't support '--decode'
# '-d'. To work around this, do a simple detection and switch the parameter
# accordingly.
decodeArg="--decode"
if base64 --help 2>&1 | grep -q "BusyBox"; then
decodeArg="-d"
fi
decodedFeedKey=`echo $7 | base64 $decodeArg`
private_feed+=(--feed-credential $decodedFeedKey)
fi
fi
local installSuccess=0
for variationName in "${variations[@]}"; do
local name="$variationName[@]"
local variation=("${!name}")
echo " Attempting to install $dotnetVersionLabel from $variationName."
bash "$install_script" "${variation[@]}" && installSuccess=1
if [[ "$installSuccess" -eq 1 ]]; then
break
fi
echo " Failed to install $dotnetVersionLabel from $variationName."
done
if [[ "$installSuccess" -eq 0 ]]; then
Write-PipelineTelemetryError -category 'InitializeToolset' "Failed to install $dotnetVersionLabel from any of the specified locations."
ExitWithExitCode 1
fi
}
function with_retries {
local maxRetries=5
local retries=1
echo "Trying to run '$@' for maximum of $maxRetries attempts."
while [[ $((retries++)) -le $maxRetries ]]; do
"$@"
if [[ $? == 0 ]]; then
echo "Ran '$@' successfully."
return 0
fi
timeout=$((3**$retries-1))
echo "Failed to execute '$@'. Waiting $timeout seconds before next attempt ($retries out of $maxRetries)." 1>&2
sleep $timeout
done
echo "Failed to execute '$@' for $maxRetries times." 1>&2
return 1
}
function GetDotNetInstallScript {
local root=$1
local install_script="$root/dotnet-install.sh"
local install_script_url="https://dotnet.microsoft.com/download/dotnet/scripts/$dotnetInstallScriptVersion/dotnet-install.sh"
if [[ ! -a "$install_script" ]]; then
mkdir -p "$root"
echo "Downloading '$install_script_url'"
# Use curl if available, otherwise use wget
if command -v curl > /dev/null; then
# first, try directly, if this fails we will retry with verbose logging
curl "$install_script_url" -sSL --retry 10 --create-dirs -o "$install_script" || {
if command -v openssl &> /dev/null; then
echo "Curl failed; dumping some information about dotnet.microsoft.com for later investigation"
echo | openssl s_client -showcerts -servername dotnet.microsoft.com -connect dotnet.microsoft.com:443
fi
echo "Will now retry the same URL with verbose logging."
with_retries curl "$install_script_url" -sSL --verbose --retry 10 --create-dirs -o "$install_script" || {
local exit_code=$?
Write-PipelineTelemetryError -category 'InitializeToolset' "Failed to acquire dotnet install script (exit code '$exit_code')."
ExitWithExitCode $exit_code
}
}
else
with_retries wget -v -O "$install_script" "$install_script_url" || {
local exit_code=$?
Write-PipelineTelemetryError -category 'InitializeToolset' "Failed to acquire dotnet install script (exit code '$exit_code')."
ExitWithExitCode $exit_code
}
fi
fi
# return value
_GetDotNetInstallScript="$install_script"
}
function InitializeBuildTool {
if [[ -n "${_InitializeBuildTool:-}" ]]; then
return
fi
InitializeDotNetCli $restore
# return values
_InitializeBuildTool="$_InitializeDotNetCli/dotnet"
_InitializeBuildToolCommand="msbuild"
# use override if it exists - commonly set by source-build
if [[ "${_OverrideArcadeInitializeBuildToolFramework:-x}" == "x" ]]; then
_InitializeBuildToolFramework="net8.0"
else
_InitializeBuildToolFramework="${_OverrideArcadeInitializeBuildToolFramework}"
fi
}
# Set RestoreNoCache as a workaround for https://github.com/NuGet/Home/issues/3116
function GetNuGetPackageCachePath {
if [[ -z ${NUGET_PACKAGES:-} ]]; then
if [[ "$use_global_nuget_cache" == true ]]; then
export NUGET_PACKAGES="$HOME/.nuget/packages"
else
export NUGET_PACKAGES="$repo_root/.packages"
export RESTORENOCACHE=true
fi
fi
# return value
_GetNuGetPackageCachePath=$NUGET_PACKAGES
}
function InitializeNativeTools() {
if [[ -n "${DisableNativeToolsetInstalls:-}" ]]; then
return
fi
if grep -Fq "native-tools" $global_json_file
then
local nativeArgs=""
if [[ "$ci" == true ]]; then
nativeArgs="--installDirectory $tools_dir"
fi
"$_script_dir/init-tools-native.sh" $nativeArgs
fi
}
function InitializeToolset {
if [[ -n "${_InitializeToolset:-}" ]]; then
return
fi
GetNuGetPackageCachePath
ReadGlobalVersion "Microsoft.DotNet.Arcade.Sdk"
local toolset_version=$_ReadGlobalVersion
local toolset_location_file="$toolset_dir/$toolset_version.txt"
if [[ -a "$toolset_location_file" ]]; then
local path=`cat "$toolset_location_file"`
if [[ -a "$path" ]]; then
# return value
_InitializeToolset="$path"
return
fi
fi
if [[ "$restore" != true ]]; then
Write-PipelineTelemetryError -category 'InitializeToolset' "Toolset version $toolset_version has not been restored."
ExitWithExitCode 2
fi
local proj="$toolset_dir/restore.proj"
local bl=""
if [[ "$binary_log" == true ]]; then
bl="/bl:$log_dir/ToolsetRestore.binlog"
fi
echo '<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' > "$proj"
MSBuild-Core "$proj" $bl /t:__WriteToolsetLocation /clp:ErrorsOnly\;NoSummary /p:__ToolsetLocationOutputFile="$toolset_location_file"
local toolset_build_proj=`cat "$toolset_location_file"`
if [[ ! -a "$toolset_build_proj" ]]; then
Write-PipelineTelemetryError -category 'Build' "Invalid toolset path: $toolset_build_proj"
ExitWithExitCode 3
fi
# return value
_InitializeToolset="$toolset_build_proj"
}
function ExitWithExitCode {
if [[ "$ci" == true && "$prepare_machine" == true ]]; then
StopProcesses
fi
exit $1
}
function StopProcesses {
echo "Killing running build processes..."
pkill -9 "dotnet" || true
pkill -9 "vbcscompiler" || true
return 0
}
function MSBuild {
local args=$@
if [[ "$pipelines_log" == true ]]; then
InitializeBuildTool
InitializeToolset
if [[ "$ci" == true ]]; then
export NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS=20
export NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS=20
Write-PipelineSetVariable -name "NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS" -value "20"
Write-PipelineSetVariable -name "NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS" -value "20"
fi
local toolset_dir="${_InitializeToolset%/*}"
# new scripts need to work with old packages, so we need to look for the old names/versions
local selectedPath=
local possiblePaths=()
possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.ArcadeLogging.dll" )
possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll" )
possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.ArcadeLogging.dll" )
possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.Arcade.Sdk.dll" )
possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.ArcadeLogging.dll" )
possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.Arcade.Sdk.dll" )
possiblePaths+=( "$toolset_dir/net7.0/Microsoft.DotNet.ArcadeLogging.dll" )
possiblePaths+=( "$toolset_dir/net7.0/Microsoft.DotNet.Arcade.Sdk.dll" )
for path in "${possiblePaths[@]}"; do
if [[ -f $path ]]; then
selectedPath=$path
break
fi
done
if [[ -z "$selectedPath" ]]; then
Write-PipelineTelemetryError -category 'Build' "Unable to find arcade sdk logger assembly."
ExitWithExitCode 1
fi
args+=( "-logger:$selectedPath" )
fi
MSBuild-Core ${args[@]}
}
function MSBuild-Core {
if [[ "$ci" == true ]]; then
if [[ "$binary_log" != true && "$exclude_ci_binary_log" != true ]]; then
Write-PipelineTelemetryError -category 'Build' "Binary log must be enabled in CI build, or explicitly opted-out from with the -noBinaryLog switch."
ExitWithExitCode 1
fi
if [[ "$node_reuse" == true ]]; then
Write-PipelineTelemetryError -category 'Build' "Node reuse must be disabled in CI build."
ExitWithExitCode 1
fi
fi
InitializeBuildTool
local warnaserror_switch=""
if [[ $warn_as_error == true ]]; then
warnaserror_switch="/warnaserror"
fi
function RunBuildTool {
export ARCADE_BUILD_TOOL_COMMAND="$_InitializeBuildTool $@"
"$_InitializeBuildTool" "$@" || {
local exit_code=$?
# We should not Write-PipelineTaskError here because that message shows up in the build summary
# The build already logged an error, that's the reason it failed. Producing an error here only adds noise.
echo "Build failed with exit code $exit_code. Check errors above."
# When running on Azure Pipelines, override the returned exit code to avoid double logging.
if [[ "$ci" == "true" && -n ${SYSTEM_TEAMPROJECT:-} ]]; then
Write-PipelineSetResult -result "Failed" -message "msbuild execution failed."
# Exiting with an exit code causes the azure pipelines task to log yet another "noise" error
# The above Write-PipelineSetResult will cause the task to be marked as failure without adding yet another error
ExitWithExitCode 0
else
ExitWithExitCode $exit_code
fi
}
}
RunBuildTool "$_InitializeBuildToolCommand" /m /nologo /clp:Summary /v:$verbosity /nr:$node_reuse $warnaserror_switch /p:TreatWarningsAsErrors=$warn_as_error /p:ContinuousIntegrationBuild=$ci "$@"
}
function GetDarc {
darc_path="$temp_dir/darc"
version="$1"
if [[ -n "$version" ]]; then
version="--darcversion $version"
fi
"$eng_root/common/darc-init.sh" --toolpath "$darc_path" $version
}
ResolvePath "${BASH_SOURCE[0]}"
_script_dir=`dirname "$_ResolvePath"`
. "$_script_dir/pipeline-logging-functions.sh"
eng_root=`cd -P "$_script_dir/.." && pwd`
repo_root=`cd -P "$_script_dir/../.." && pwd`
repo_root="${repo_root}/"
artifacts_dir="${repo_root}artifacts"
toolset_dir="$artifacts_dir/toolset"
tools_dir="${repo_root}.tools"
log_dir="$artifacts_dir/log/$configuration"
temp_dir="$artifacts_dir/tmp/$configuration"
global_json_file="${repo_root}global.json"
# determine if global.json contains a "runtimes" entry
global_json_has_runtimes=false
if command -v jq &> /dev/null; then
if jq -e '.tools | has("runtimes")' "$global_json_file" &> /dev/null; then
global_json_has_runtimes=true
fi
elif [[ "$(cat "$global_json_file")" =~ \"runtimes\"[[:space:]\:]*\{ ]]; then
global_json_has_runtimes=true
fi
# HOME may not be defined in some scenarios, but it is required by NuGet
if [[ -z $HOME ]]; then
export HOME="${repo_root}artifacts/.home/"
mkdir -p "$HOME"
fi
mkdir -p "$toolset_dir"
mkdir -p "$temp_dir"
mkdir -p "$log_dir"
Write-PipelineSetVariable -name "Artifacts" -value "$artifacts_dir"
Write-PipelineSetVariable -name "Artifacts.Toolset" -value "$toolset_dir"
Write-PipelineSetVariable -name "Artifacts.Log" -value "$log_dir"
Write-PipelineSetVariable -name "Temp" -value "$temp_dir"
Write-PipelineSetVariable -name "TMP" -value "$temp_dir"
# Import custom tools configuration, if present in the repo.
if [ -z "${disable_configure_toolset_import:-}" ]; then
configure_toolset_script="$eng_root/configure-toolset.sh"
if [[ -a "$configure_toolset_script" ]]; then
. "$configure_toolset_script"
fi
fi
# TODO: https://github.com/dotnet/arcade/issues/1468
# Temporary workaround to avoid breaking change.
# Remove once repos are updated.
if [[ -n "${useInstalledDotNetCli:-}" ]]; then
use_installed_dotnet_cli="$useInstalledDotNetCli"
fi