Open
Description
Summary of feature
This is a tracking issue for the various improvements to developer experience we want to make over the course of 2.X, to make getting started with Silk.NET much easier.
The main points identified:
- Make trying out Silk.NET easier
- We will create a Silk.NET Interactive extension for .NET Interactive, aiming to be usable in Jupyter. This will be a full IWindow implementation atop SwiftShader using ANGLE, EGL, ImageSharp, and SignalR on the server side and interact.js on the client side.
- The base of Silk.NET Interactive will also be reused to make a "Try Silk.NET" web experience powered by Azure Functions.
- Make learning Silk.NET easier
- We will create written, web versions of our tutorials in the repo for OpenGL using the aforementioned Silk.NET Interactive extension via Jupyter Notebooks.
- Make using Silk.NET easier
- This is pretty much already as easy as it can be without this being a whole work item unto itself, but creating pre-built binaries for common scenarios in OpenGL and OpenXR has been something we've noticed could be useful to our community.
Development
- [Not Started] Blank Window
dotnet new
template - @ThomasMiz - [Not Started] OpenGL
dotnet new
template - @ThomasMiz - [Done] CI automation & prebuilt binaries for SwiftShader - @Perksey
- [Done] CI automation & prebuilt binaries for ANGLE - @Perksey
- [Not Started] Silk.NET.Interactive.Common containing the IWindow implementation and abstractions for the ANGLE/SwiftShader powered interactive experience - @Perksey
- [Not Started] Silk.NET.Interactive, the implementation of Silk.NET.Interactive.Common atop .NET Interactive. Supporting OpenGL and OpenGLES via ANGLE on SwiftShader. - @Perksey
- [Not Started] Port first chapter of OpenGL tutorials to Jupyter notebooks and the Silk.NET website. - (unassigned)
- [Not Started] Port second chapter of OpenGL tutorials to Jupyter notebooks and the Silk.NET website. - (unassigned)
- [Not Started] Port third chapter of OpenGL tutorials to Jupyter notebooks and the Silk.NET website. - (unassigned)
- [Not Started] CI automation & prebuilt binaries for OpenXR Loader - (unassigned)
- [Not Started] Create a specification for a Vulkan extension for attaching images to headless surfaces - (unassigned)
- [Not Started] Create a Vulkan extension layer implementing EXT_headless_surface and our extension - (unassigned)
- [Not Started] Add support for Vulkan in Silk.NET Interactive using the Vulkan loader with our extension ICD - (unassigned)
Milestones
- Release with
dotnet new
templates - Release with ANGLE & SwiftShader precompiled binaries
- Release with Silk.NET Interactive - OpenGL and OpenGLES in .NET Interactive.
- Release with Vulkan support in Silk.NET Interactive.
Metadata
Metadata
Labels
Type
Projects
Status
Todo