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Create SPFDAG #250

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143 changes: 143 additions & 0 deletions SPFDAG
Original file line number Diff line number Diff line change
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// C++ program to find single source shortest paths for Directed Acyclic Graphs
#include<iostream>
#include <list>
#include <stack>
#include <limits.h>
#define INF INT_MAX
using namespace std;

// Graph is represented using adjacency list. Every node of adjacency list
// contains vertex number of the vertex to which edge connects. It also
// contains weight of the edge
class AdjListNode
{
int v;
int weight;
public:
AdjListNode(int _v, int _w) { v = _v; weight = _w;}
int getV() { return v; }
int getWeight() { return weight; }
};

// Class to represent a graph using adjacency list representation
class Graph
{
int V; // No. of vertices'

// Pointer to an array containing adjacency lists
list<AdjListNode> *adj;

// A function used by shortestPath
void topologicalSortUtil(int v, bool visited[], stack<int> &Stack);
public:
Graph(int V); // Constructor

// function to add an edge to graph
void addEdge(int u, int v, int weight);

// Finds shortest paths from given source vertex
void shortestPath(int s);
};

Graph::Graph(int V)
{
this->V = V;
adj = new list<AdjListNode>[V];
}

void Graph::addEdge(int u, int v, int weight)
{
AdjListNode node(v, weight);
adj[u].push_back(node); // Add v to u's list
}

// A recursive function used by shortestPath. See below link for details
// https://www.geeksforgeeks.org/topological-sorting/
void Graph::topologicalSortUtil(int v, bool visited[], stack<int> &Stack)
{
// Mark the current node as visited
visited[v] = true;

// Recur for all the vertices adjacent to this vertex
list<AdjListNode>::iterator i;
for (i = adj[v].begin(); i != adj[v].end(); ++i)
{
AdjListNode node = *i;
if (!visited[node.getV()])
topologicalSortUtil(node.getV(), visited, Stack);
}

// Push current vertex to stack which stores topological sort
Stack.push(v);
}

// The function to find shortest paths from given vertex. It uses recursive
// topologicalSortUtil() to get topological sorting of given graph.
void Graph::shortestPath(int s)
{
stack<int> Stack;
int dist[V];

// Mark all the vertices as not visited
bool *visited = new bool[V];
for (int i = 0; i < V; i++)
visited[i] = false;

// Call the recursive helper function to store Topological Sort
// starting from all vertices one by one
for (int i = 0; i < V; i++)
if (visited[i] == false)
topologicalSortUtil(i, visited, Stack);

// Initialize distances to all vertices as infinite and distance
// to source as 0
for (int i = 0; i < V; i++)
dist[i] = INF;
dist[s] = 0;

// Process vertices in topological order
while (Stack.empty() == false)
{
// Get the next vertex from topological order
int u = Stack.top();
Stack.pop();

// Update distances of all adjacent vertices
list<AdjListNode>::iterator i;
if (dist[u] != INF)
{
for (i = adj[u].begin(); i != adj[u].end(); ++i)
if (dist[i->getV()] > dist[u] + i->getWeight())
dist[i->getV()] = dist[u] + i->getWeight();
}
}

// Print the calculated shortest distances
for (int i = 0; i < V; i++)
(dist[i] == INF)? cout << "INF ": cout << dist[i] << " ";
}

// Driver program to test above functions
int main()
{
// Create a graph given in the above diagram. Here vertex numbers are
// 0, 1, 2, 3, 4, 5 with following mappings:
// 0=r, 1=s, 2=t, 3=x, 4=y, 5=z
Graph g(6);
g.addEdge(0, 1, 5);
g.addEdge(0, 2, 3);
g.addEdge(1, 3, 6);
g.addEdge(1, 2, 2);
g.addEdge(2, 4, 4);
g.addEdge(2, 5, 2);
g.addEdge(2, 3, 7);
g.addEdge(3, 4, -1);
g.addEdge(4, 5, -2);

int s = 1;
cout << "Following are shortest distances from source " << s <<" n";
g.shortestPath(s);

return 0;
}