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Example.c
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#include <hpsocket/HPSocket4C.h>
// 5. process network events
EnHandleResult __HP_CALL OnConnect(HP_Agent pSender, HP_CONNID dwConnID);
EnHandleResult __HP_CALL OnReceive(HP_Agent pSender, HP_CONNID dwConnID, int iLength);
EnHandleResult __HP_CALL OnSend(HP_Agent pSender, HP_CONNID dwConnID, const BYTE* pData, int iLength);
EnHandleResult __HP_CALL OnClose(HP_Agent pSender, HP_CONNID dwConnID, En_HP_SocketOperation enOperation, int iErrorCode);
EnHandleResult __HP_CALL OnShutdown(HP_Agent pSender);
int main(int argc, char* const argv[])
{
HP_TcpPullAgentListener s_listener;
HP_TcpPullAgent s_agent;
// 1. Create listener object
s_listener = ::Create_HP_TcpPullAgentListener();
// 2. Create component object (and binding with listener object)
s_agent = ::Create_HP_TcpPullAgent(s_listener);
/* Set listener callbacks */
::HP_Set_FN_Agent_OnConnect(s_listener, OnConnect);
::HP_Set_FN_Agent_OnSend(s_listener, OnSend);
::HP_Set_FN_Agent_OnPullReceive(s_listener, OnReceive);
::HP_Set_FN_Agent_OnClose(s_listener, OnClose);
::HP_Set_FN_Agent_OnShutdown(s_listener, OnShutdown);
// 3. Start component object
if(::HP_Agent_HasStarted(s_agent))
exit(1);
// 4. Connect to dest host
::HP_Agent_Connect(s_agent, "remote.host.1", REMOTE_PORT_1, nullptr);
::HP_Agent_Connect(s_agent, "remote.host.2", REMOTE_PORT_2, nullptr);
::HP_Agent_Connect(s_agent, "remote.host.3", REMOTE_PORT_3, nullptr);
/* wait for exit */
// ... ...
// 6. (optional) Stop component object
::HP_Agent_Stop(s_agent);
// 7. Destroy component object
::Destroy_HP_TcpPullAgent(s_agent);
// 8. Destroy listener object
::Destroy_HP_TcpPullAgentListener(s_listener);
return 0;
}