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[WIP] Unreal Source Explained

Unreal Source Explained (USE) is an unreal source code analysis, based on profilers.

USE's goals are:

  • look inside the Unreal engine source;
  • cover all submodules (loop, memory, render, animation, physics, ...)
  • overview then detailed;
  • quantitative analysis;
  • accurate explanation;
  • for now, focus on Unreal running on mobile devices (iOS, Android);
  • in English;

USE is based on:

  • unreal 4.23 source code;
  • instrument trace files of the ActionRPG demo;
  • running on iOS devices requiring:
    • CPU cores >= 3 to observe Unreal's multi-thread characteristic

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Unreal source explained, based on profilers.

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