Unreal Source Explained (USE) is an unreal source code analysis, based on profilers.
USE's goals are:
- look inside the Unreal engine source;
- cover all submodules (loop, memory, render, animation, physics, ...)
- overview then detailed;
- quantitative analysis;
- accurate explanation;
- for now, focus on Unreal running on mobile devices (iOS, Android);
- in English;
USE is based on:
- unreal 4.23 source code;
- instrument trace files of the ActionRPG demo;
- running on iOS devices requiring:
- CPU cores >= 3 to observe Unreal's multi-thread characteristic