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GCPrim.cpp
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/******************************************************************************
File: GCPrim.cpp
Description:
Implementation of the Interpreter class' GC primitive methods
******************************************************************************/
#include "Ist.h"
#ifndef _DEBUG
#pragma optimize("s", on)
#pragma auto_inline(off)
#endif
#pragma code_seg(GC_SEG)
#include "ObjMem.h"
#include "Interprt.h"
#include "InterprtPrim.inl"
// Smalltalk objects
#include "STMethod.h"
#include "STBlockClosure.h"
bool Interpreter::disableAsyncGC(bool bDisable)
{
if (bDisable == m_bAsyncGCDisabled) return bDisable;
m_bAsyncGCDisabled = bDisable;
if (!m_bAsyncGCDisabled)
{
// If previously disabled, may be OT overflow interrupts pending that we should consolidate
// into one
if (m_nOTOverflows > 0)
{
m_nOTOverflows = 0;
queueInterrupt(VMI_OTOVERFLOW, ObjectMemoryIntegerObjectOf(ObjectMemory::GetOTSize()));
}
return true;
}
else
return false;
}
void Interpreter::NotifyOTOverflow()
{
if (m_bAsyncGCDisabled)
m_nOTOverflows++;
else
queueInterrupt(VMI_OTOVERFLOW, ObjectMemoryIntegerObjectOf(ObjectMemory::GetOTSize()));
}
void Interpreter::syncGC(DWORD gcFlags)
{
asyncGC(gcFlags);
CheckProcessSwitch();
}
void Interpreter::asyncGC(DWORD gcFlags)
{
if (m_bAsyncGCDisabled)
{
m_nOTOverflows++;
return;
}
resizeActiveProcess();
flushAtCaches();
#ifdef _DEBUG
{
for (unsigned i=0;i<NUMOTEPOOLS;i++)
m_otePools[i].DumpStats();
}
#endif
ObjectMemory::asyncGC(gcFlags);
}
#ifndef _DEBUG
#pragma auto_inline(on)
#endif
// Does not use successFlag, no args so leaves a clean stack
// This has been usurped for GC primitive
BOOL __fastcall Interpreter::primitiveCoreLeft(CompiledMethod& , unsigned argCount)
{
DWORD gcFlags = 0;
if (argCount)
{
ASSERT(argCount == 1);
Oop intPointer = popStack();
ASSERT(ObjectMemoryIsIntegerObject(intPointer));
gcFlags = ObjectMemoryIntegerValueOf(intPointer);
}
syncGC(gcFlags);
return primitiveSuccess();
}
#ifdef _DEBUG
void Interpreter::DumpOTEPoolStats()
{
for (unsigned i=0;i<NUMOTEPOOLS;i++)
m_otePools[i].DumpStats();
}
#endif
void Interpreter::freePools()
{
#if defined(_DEBUG) && defined(VMDLL)
{
tracelock lock(TRACESTREAM);
TRACESTREAM << "Clearing down OTE pools. Stats before clear..." << endl;
}
#endif
// Must first adjust context size back to normal for free
// in case from a pool (avoids freeing mem back to smaller pool)
{
OTE* ote = m_otePools[CONTEXTPOOL].m_pFreeList;
const MWORD sizeOfPoolContext = SizeOfPointers(Context::FixedSize+Context::MaxEnvironmentTemps);
while (ote)
{
VariantObject* obj = static_cast<VariantObject*>(ote->m_location);
ote->setSize(sizeOfPoolContext);
ote = reinterpret_cast<OTE*>(obj->m_fields[0]);
}
}
{
OTE* ote = m_otePools[BLOCKPOOL].m_pFreeList;
const MWORD sizeOfPoolBlock = SizeOfPointers(BlockClosure::FixedSize+BlockClosure::MaxCopiedValues);
while (ote)
{
VariantObject* obj = static_cast<VariantObject*>(ote->m_location);
ote->setSize(sizeOfPoolBlock);
ote = (OTE*)obj->m_fields[0];
}
}
#ifdef _DEBUG
DumpOTEPoolStats();
#endif
for (unsigned i=0;i<NUMOTEPOOLS;i++)
m_otePools[i].clear();
#if defined(_DEBUG) && defined(VMDLL)
{
tracelock lock(TRACESTREAM);
TRACESTREAM << endl;
}
#endif
}
// Nof effect on stack, and leaves it clean
BOOL __fastcall Interpreter::primitiveOopsLeft()
{
// Ensure active process has the correct size and that the Zct is empty
// and all ref counts are correct
resizeActiveProcess();
// Compact will perform a GC, and will also change the Oops of objects
// so any that are saved down in Smalltalk will be invalidated.
GrabAsyncProtect();
// It is OK for compact to perform additional GrabAsyncProtects()
SMALLINTEGER oopsLeft = ObjectMemory::compact();
RelinquishAsyncProtect();
// compact() returns -1 if unable to reserve space for a new OT. This can happen
// if a very large maximum object setting is used on a machine with relatively little
// virtual memory
if (oopsLeft < 0)
return primitiveFailure(1);
// Adjust stack before any process switch!
replaceStackTopWith(ObjectMemoryIntegerObjectOf(oopsLeft));
// N.B. May cause a process switch
CheckProcessSwitch();
return primitiveSuccess();
}