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main.js
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main.js
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const {app, Tray, Menu, BrowserWindow} = require('electron');
const path = require('path');
const url = require('url');
const spawn = require('child_process').spawn;
// fixPath - inherit $PATH defined in shell
// https://github.com/electron/electron/issues/550#issuecomment-162037357
const fixPath = require('fix-path');
fixPath();
// Global dir references to use in the app
global.dir = {}; // global object to store paths to dirs
global.dir.images = path.join(__dirname, 'images');
global.dir.bash = path.join(__dirname, 'bash');
global.dir.app = path.join(__dirname, 'app');
global.dir.html = path.join(__dirname, 'app', 'html');
// global.dir.lib = path.join(__dirname, 'lib');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win;
// Logging object
global.log = require('./app/log');
global.log.start(); // comment out line to stop logging
//global.log.setErrorLevel(global.log.INFO_LEVEL);
function appOnReady() {
//createWindow();
require('./app/tray-menu').create();
}
function createWindow () {
// Create the browser window.
win = new BrowserWindow({width: 1200, height: 600})
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}));
// Open the DevTools.
win.webContents.openDevTools();
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', appOnReady);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
});
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
// if (win === null) {
// createWindow()
// }
});
app.on('login', function(event, webContents, request, authInfo, callback) {
event.preventDefault();
callback('docksal', 'docksal');
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.