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NXC_Identity.h
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NXC_Identity.h
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/*
* Project Nintendo Extension Controller Library
* @author David Madison
* @link github.com/dmadison/NintendoExtensionCtrl
* @license LGPLv3 - Copyright (c) 2018 David Madison
*
* This file is part of the Nintendo Extension Controller Library.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NXC_IDENTITY_H
#define NXC_IDENTITY_H
#include <stdint.h>
enum class ExtensionType {
NoController,
AnyController,
UnknownController,
Nunchuk,
ClassicController,
GuitarController,
DrumController,
DJTurntableController,
uDrawTablet,
DrawsomeTablet
};
namespace NintendoExtensionCtrl {
inline ExtensionType decodeIdentity(const uint8_t * idData) {
if (idData[2] == 0xA4 && idData[3] == 0x20) { // All valid IDs
// Nunchuk ID: 0x0000
if (idData[4] == 0x00 && idData[5] == 0x00) {
return ExtensionType::Nunchuk;
}
/* Classic Con. ID: 0x0[01] 0x00 0xA4 0x20 0x## 0x01
* Where ## =
* 0x00 - Double initialized. (shouldn't happen in normal use)
* 0x01 - Standard data mode
* 0x02 - ??? Reports data, but not in a known format
* 0x03 - "High resolution" mode, used by mini consoles
*/
else if (idData[0] <= 0x01 && idData[1] == 0x00
&& idData[4] <= 0x03 && idData[5] == 0x01) {
return ExtensionType::ClassicController;
}
// Guitar Hero Controllers: 0x##00, 0xA420, 0x0103
else if (idData[1] == 0x00
&& idData[4] == 0x01 && idData[5] == 0x03) {
// Guitar: 0x00
if (idData[0] == 0x00) {
return ExtensionType::GuitarController;
}
// Drums: 0x01
else if (idData[0] == 0x01) {
return ExtensionType::DrumController;
}
// DJ Turntable: 0x03
else if (idData[0] == 0x03) {
return ExtensionType::DJTurntableController;
}
}
// uDraw Tablet Con. ID: 0x0112
else if (idData[4] == 0x01 && idData[5] == 0x12) {
return ExtensionType::uDrawTablet;
}
// Drawsome Tablet Con. ID: 0x0013
else if (idData[4] == 0x00 && idData[5] == 0x13) {
return ExtensionType::DrawsomeTablet;
}
}
return ExtensionType::UnknownController; // No matches
}
}
#endif