libevdevxx
is a C++20 wrapper for the C library libevdev
, which is a high-level C
library for the evdev
Linux driver. This library exposes all of libevdev
as C++ classes
and methods, with RAII and type safety.
This example (examples/circle-mouse.cpp) creates a virtual
mouse, through the uinput
subsystem, and creates events to simulate the mouse moving in
a circle.
#include <chrono>
#include <cmath>
#include <iostream>
#include <thread>
#include <libevdevxx/evdevxx.hpp>
using std::cout;
using std::endl;
using std::flush;
using namespace std::literals;
int main()
{
using evdev::Code;
evdev::Device dev;
dev.name("Fake Mouse");
dev.enable_rel(Code{REL_X});
dev.enable_rel(Code{REL_Y});
// needs at least one button to be recognized as a mouse
dev.enable_key(Code{BTN_LEFT});
evdev::Uinput udev{dev};
cout << "Created uinput device at "
<< udev.devnode().value()
<< endl;
cout << "Doing a circle... " << flush;
const float radius = 10;
for (int i = 0; i < 100; ++i) {
float angle = i/100.0f * 2 * M_PI;
int x = static_cast<int>(radius * std::cos(angle));
int y = static_cast<int>(radius * std::sin(angle));
udev.rel(Code{REL_X}, x);
udev.rel(Code{REL_Y}, y);
udev.flush();
std::this_thread::sleep_for(16ms);
}
cout << "done." << endl;
}
See the contents of examples and tools for more examples.
First, make sure you have the prerequisites installed:
- A C++ 20 compiler.
- libevdev 1.10 or above
If you're not using a source tarball, you need to run the bootstrap
script to generate
the configure
script:
./bootstrap
With the configure
script present, run:
./configure
make
sudo make install
This is a standard Automake package; more installation details can be found in the file
INSTALL or by running ./configure --help
.