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DelphiApi.Reflection.pas
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DelphiApi.Reflection.pas
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unit DelphiApi.Reflection;
{
This module defines custom attributes for annotating types and function
parameters in the headers and elsewhere within the library.
}
interface
{$MINENUMSIZE 4}
type
TCustomAttributeClass = class of TCustomAttribute;
{ Enumerations }
TNamingStyle = (nsCamelCase, nsSnakeCase);
// Specifies how to prettify an enumeration when converting it to a string
NamingStyleAttribute = class(TCustomAttribute)
NamingStyle: TNamingStyle;
Prefix, Suffix: String;
constructor Create(
Style: TNamingStyle;
const PrefixString: String = '';
const SuffixString: String = ''
);
end;
// Override minimal/maximum values for enumerations
RangeAttribute = class(TCustomAttribute)
MinValue, MaxValue: Cardinal;
function Check(Value: Cardinal): Boolean;
constructor Create(
Min: Cardinal;
Max: Cardinal = Cardinal(-1)
);
end;
TValidBits = set of Byte;
// Validity mask for enumerations
ValidBitsAttribute = class(TCustomAttribute)
ValidBits: TValidBits;
ValidMask: UInt64; // the first 64 bits as a mask
function Check(Bit: Cardinal): Boolean;
constructor Create(const Bits: TValidBits); overload;
constructor Create(const Mask: UInt64); overload;
end;
{ Bitwise types }
TFlagName = record
Value: UInt64;
Name: String;
end;
// Tags specific bits in a bit mask with a textual representation
FlagNameAttribute = class (TCustomAttribute)
Flag: TFlagName;
constructor Create(
const Value: UInt64;
const Name: String
);
end;
// Tags a set of bits to be grouped
FlagGroupAttribute = class (TCustomAttribute)
Flag: TFlagName;
constructor Create(
const Mask: UInt64;
const Name: String
);
end;
// Specifies a textual representation of an enumeration entry that is embedded
// into a bit mask.
SubEnumAttribute = class (TCustomAttribute)
Mask: UInt64;
Flag: TFlagName;
constructor Create(
const BitMask: UInt64;
const Value: UInt64;
const Name: String
);
end;
// Do not include embedded enumerations into the reflection. Useful for
// splitting the bit mask into state and flags.
IgnoreSubEnumsAttribute = class (TCustomAttribute)
end;
// Do not include unnamed bits into the representation
IgnoreUnnamedAttribute = class (TCustomAttribute)
end;
// Add a numeric prefix when representing a bitwise values
AddPrefixAttribute = class (TCustomAttribute)
end;
{ Booleans }
TBooleanKind = (bkTrueFalse, bkEnabledDisabled, bkAllowedDisallowed, bkYesNo);
// Specifies how to represent a boolean value as a string
BooleanKindAttribute = class(TCustomAttribute)
Kind: TBooleanKind;
constructor Create(BooleanKind: TBooleanKind);
end;
{ Numeric values }
// Display the underlying data as a hexadecimal value
HexAttribute = class(TCustomAttribute)
Digits: Integer;
constructor Create(MinimalDigits: Integer = 0);
end;
// Display the underlying magic value as an ASCII string
AsciiMagicAttribute = class(TCustomAttribute)
end;
// Display the underlying data as a size in bytes
BytesAttribute = class(TCustomAttribute)
end;
{ Records }
// Aggregate a record field as it is a part of the structure
AggregateAttribute = class(TCustomAttribute)
end;
// The parameter or the field is reserved and should have for a specific value
ReservedAttribute = class(TCustomAttribute)
constructor Create(const ExpectedValue: UInt64 = 0);
end;
// Skip this field when performing record traversing
UnlistedAttribute = class(TCustomAttribute)
end;
// Stop recursive traversing
DontFollowAttribute = class(TCustomAttribute)
end;
// The field indicates the size of the entire structure
RecordSizeAttribute = class(TCustomAttribute)
end;
// The field indicates an offset value in bytes
OffsetAttribute = class(TCustomAttribute)
end;
{ Parameters }
// The parameter is used for reading input
InAttribute = class(TCustomAttribute)
end;
// The parameter is used for writing output
OutAttribute = class(TCustomAttribute)
end;
// The parameter is optional
OptAttribute = class(TCustomAttribute)
end;
// The parameter indicates the number of bytes to read/write
NumberOfBytesAttribute = class(TCustomAttribute)
end;
// The parameter indicates the elements of bytes to read/write
NumberOfElementsAttribute = class(TCustomAttribute)
end;
// The parameter specifies an input buffer of a variable length as indicated
// by another parameter
ReadsFromAttribute = class(TCustomAttribute)
end;
// The parameter specifies an output buffer of a variable length as indicated
// by another parameter
WritesToAttribute = class(TCustomAttribute)
end;
// The function acquires or allocates a resource that requires a cleanup using
// a dedicated routine
ReleaseWithAttribute = class(TCustomAttribute)
constructor Create(ReleaseRoutine: AnsiString);
end;
// The output pointer may be nil
MayReturnNilAttribute = class(TCustomAttribute)
end;
// The function stores the error value in the TEB
SetsLastErrorAttribute = class(TCustomAttribute)
end;
// The parameter requires a specific access to the resource
AccessAttribute = class(TCustomAttribute)
AccessMask: Cardinal;
constructor Create(Mask: Cardinal);
end;
{ Arrays }
TAnysizeCounterType = (ctElements, ctBytes);
// Marks a provider of the number of elements in a TAnysizeArray.
CounterAttribute = class (TCustomAttribute)
CounterType: TAnysizeCounterType;
constructor Create(Kind: TAnysizeCounterType = ctElements);
end;
{ Other }
// Assign a field/type a user-friendly name
FriendlyNameAttribute = class (TCustomAttribute)
Name: String;
constructor Create(const FriendlyName: String);
end;
// An official or at leact commonly used name for the type
SDKNameAttribute = class (TCustomAttribute)
Name: String;
constructor Create(const Name: String);
end;
// Allows a type to inherit some attributes of another type
InheritsFromAttribute = class (TCustomAttribute)
TypeInfo: Pointer;
constructor Create(ATypeInfo: Pointer);
end;
// Annotates known thread safety state for a type or a function
ThreadSafeAttribute = class (TCustomAttribute)
IsThreadSafe: Boolean;
constructor Create(IsThreadSafe: Boolean = True);
end;
// Make sure a class is accessible through reflection
procedure CompileTimeInclude(MetaClass: TClass);
implementation
{$BOOLEVAL OFF}
{$IFOPT R+}{$DEFINE R+}{$ENDIF}
{$IFOPT Q+}{$DEFINE Q+}{$ENDIF}
{ NamingStyleAttribute }
constructor NamingStyleAttribute.Create;
begin
NamingStyle := Style;
Prefix := PrefixString;
Suffix := SuffixString;
end;
{ RangeAttribute }
function RangeAttribute.Check;
begin
Result := (Value >= MinValue) and (Value <= MaxValue);
end;
constructor RangeAttribute.Create;
begin
MinValue := Min;
MaxValue := Max;
end;
{ ValidBitsAttribute }
function ValidBitsAttribute.Check;
begin
Result := Bit in ValidBits;
end;
constructor ValidBitsAttribute.Create(const Bits: TValidBits);
var
i: Integer;
begin
ValidBits := Bits;
ValidMask := 0;
for i := 0 to 63 do
if i in Bits then
ValidMask := ValidMask or (UInt64(1) shl i);
end;
constructor ValidBitsAttribute.Create(const Mask: UInt64);
var
i: Integer;
begin
ValidMask := Mask;
ValidBits := [];
for i := 0 to 63 do
if ValidMask and (UInt64(1) shl i) <> 0 then
Include(ValidBits, i);
end;
{ FlagNameAttribute }
constructor FlagNameAttribute.Create;
begin
Flag.Value := Value;
Flag.Name := Name;
end;
{ FlagGroupAttribute }
constructor FlagGroupAttribute.Create;
begin
Flag.Value := Mask;
Flag.Name := Name;
end;
{ SubEnumAttribute }
constructor SubEnumAttribute.Create;
begin
Mask := BitMask;
Flag.Value := Value;
Flag.Name := Name;
end;
{ BooleanKindAttribute }
constructor BooleanKindAttribute.Create;
begin
Kind := BooleanKind;
end;
{ HexAttribute }
constructor HexAttribute.Create;
begin
Digits := MinimalDigits;
end;
{ ReservedAttribute }
constructor ReservedAttribute.Create;
begin
end;
{ ReleaseWithAttribute }
constructor ReleaseWithAttribute.Create;
begin
end;
{ AccessAttribute }
constructor AccessAttribute.Create;
begin
AccessMask := Mask;
end;
{ CounterAttribute }
constructor CounterAttribute.Create;
begin
CounterType := Kind;
end;
{ FriendlyNameAttribute }
constructor FriendlyNameAttribute.Create;
begin
Name := FriendlyName;
end;
{ SDKNameAttribute }
constructor SDKNameAttribute.Create;
begin
Self.Name := Name;
end;
{ InheritsFromAttribute }
constructor InheritsFromAttribute.Create;
var
TypeInfoPtr: PPointer absolute ATypeInfo;
begin
// For some reason, Delphi gives us an indirect pointer that we need to
// dereference.
if Assigned(TypeInfoPtr) then
Self.TypeInfo := TypeInfoPtr^;
end;
{ ThreadSafeAttribute }
constructor ThreadSafeAttribute.Create;
begin
Self.IsThreadSafe := IsThreadSafe;
end;
{ Functions }
procedure CompileTimeInclude;
begin
// Nothing to do here, we just needed a reference to make sure the linker
// won't remove this class entirely at compile time.
end;
end.