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ActionUnit.h
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#ifndef MUDLET_ACTIONUNIT_H
#define MUDLET_ACTIONUNIT_H
/***************************************************************************
* Copyright (C) 2008-2011 by Heiko Koehn - KoehnHeiko@googlemail.com *
* Copyright (C) 2014 by Ahmed Charles - acharles@outlook.com *
* Copyright (C) 2017 by Stephen Lyons - slysven@virginmedia.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "pre_guard.h"
#include <QMap>
#include <QMutex>
#include <QPointer>
#include <QString>
#include "post_guard.h"
#include <list>
class Host;
class mudlet;
class TAction;
class TEasyButtonBar;
class TToolBar;
class ActionUnit
{
friend class XMLexport;
friend class XMLimport;
public:
ActionUnit(Host* pHost) : mpHost(pHost), mMaxID(0), mpToolBar(), mpEasyButtonBar(), mModuleMember() {}
std::list<TAction*> getActionRootNodeList()
{
QMutexLocker locker(&mActionUnitLock);
return mActionRootNodeList;
}
TAction* getAction(int id);
TAction* findAction(const QString&);
std::vector<TAction*> findActionsByName(const QString&);
void compileAll();
bool registerAction(TAction* pT);
void unregisterAction(TAction* pT);
void reParentAction(int childID, int oldParentID, int newParentID, int parentPostion = -1, int childPosition = -1);
int getNewID();
void uninstall(const QString&);
void _uninstall(TAction* pChild, const QString& packageName);
void updateToolbar();
std::list<QPointer<TToolBar>> getToolBarList();
std::list<QPointer<TEasyButtonBar>> getEasyButtonBarList();
TAction* getHeadAction(TToolBar*);
TAction* getHeadAction(TEasyButtonBar*);
void constructToolbar(TAction*, TToolBar* pTB);
void constructToolbar(TAction*, TEasyButtonBar* pTB);
void showToolBar(const QString&);
void hideToolBar(const QString&);
QMutex mActionUnitLock;
QList<TAction*> uninstallList;
private:
ActionUnit() = default;
TAction* getActionPrivate(int id);
void addActionRootNode(TAction* pT, int parentPosition = -1, int childPosition = -1);
void addAction(TAction* pT);
void removeActionRootNode(TAction* pT);
void removeAction(TAction*);
QPointer<Host> mpHost;
QMap<int, TAction*> mActionMap;
std::list<TAction*> mActionRootNodeList;
int mMaxID;
QPointer<TToolBar> mpToolBar;
QPointer<TEasyButtonBar> mpEasyButtonBar;
bool mModuleMember;
std::list<QPointer<TToolBar>> mToolBarList;
std::list<QPointer<TEasyButtonBar>> mEasyButtonBarList;
};
#endif // MUDLET_ACTIONUNIT_H