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LuaInterface.h
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#ifndef MUDLET_LUAINTERFACE_H
#define MUDLET_LUAINTERFACE_H
/***************************************************************************
* Copyright (C) 2013 by Chris Mitchell *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "TLuaInterpreter.h"
#include "TTreeWidget.h"
#include "Host.h"
#include <QSet>
#include <QTreeWidgetItem>
#include <setjmp.h>
#include "TVar.h"
#include "VarUnit.h"
extern "C"
{
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
class TLuaInterpreter;
class Host;
class LuaInterface
{
public:
LuaInterface( Host * );
void iterateTable(lua_State *, int, TVar *, bool );
void getVars( bool );
QStringList varName(TVar * var);
QList<TVar *> varOrder(TVar * var);
QString getValue( TVar * );
bool loadKey(lua_State *, TVar *);
bool loadValue(lua_State *, TVar *, int);
bool setCValue( QList<TVar *> );
bool setValue( TVar * );
void deleteVar( TVar * );
void renameCVar( QList<TVar *> );
void renameVar( TVar * );
void createVar( TVar * );
VarUnit * getVarUnit();
bool loadVar( TVar* var );
bool reparentCVariable(TVar * from , TVar * to, TVar * curVar);
bool reparentVariable( QTreeWidgetItem *, QTreeWidgetItem *, QTreeWidgetItem * );
bool validMove( QTreeWidgetItem * );
void getAllChildren( TVar * var, QList<TVar *> * list);
static int onPanic( lua_State * );
private:
Host * mpHost;
int mHostID;
int depth;
TLuaInterpreter *interpreter;
lua_State *L;
QSet<TVar> hiddenVars;
VarUnit * varUnit;
QList<int> lrefs;
};
#endif // MUDLET_LUAINTERFACE_H