|
423 | 423 | "tparams": [], |
424 | 424 | "type": "CONSTANT" |
425 | 425 | }, |
| 426 | + { |
| 427 | + "brief": "Convert screen vector3 position to world", |
| 428 | + "description": "Converts a screen-space 2D point with view depth to a 3D world point.\nz is the view depth in world units measured from the camera plane along the camera forward axis.\nIf a camera isn't specified, the last enabled camera is used.", |
| 429 | + "error": "", |
| 430 | + "examples": "Place objects at the touch point with a random Z position, keeping them within the visible view zone.\n<div class=\"codehilite\"><pre><span></span><code> <span class=\"kr\">function</span> <span class=\"nf\">on_input</span><span class=\"p\">(</span><span class=\"n\">self</span><span class=\"p\">,</span> <span class=\"n\">action_id</span><span class=\"p\">,</span> <span class=\"n\">action</span><span class=\"p\">)</span>\n <span class=\"kr\">if</span> <span class=\"n\">action_id</span> <span class=\"o\">==</span> <span class=\"n\">hash</span><span class=\"p\">(</span><span class=\"s2\">"touch"</span><span class=\"p\">)</span> <span class=\"kr\">then</span>\n <span class=\"kr\">if</span> <span class=\"n\">action</span><span class=\"p\">.</span><span class=\"n\">pressed</span> <span class=\"kr\">then</span>\n <span class=\"kd\">local</span> <span class=\"n\">percpective_camera</span> <span class=\"o\">=</span> <span class=\"n\">msg</span><span class=\"p\">.</span><span class=\"n\">url</span><span class=\"p\">(</span><span class=\"s2\">"#perspective_camera"</span><span class=\"p\">)</span>\n <span class=\"kd\">local</span> <span class=\"n\">random_z</span> <span class=\"o\">=</span> <span class=\"nb\">math.random</span><span class=\"p\">(</span><span class=\"n\">camera</span><span class=\"p\">.</span><span class=\"n\">get_near_z</span><span class=\"p\">(</span><span class=\"n\">percpective_camera</span><span class=\"p\">)</span> <span class=\"o\">+</span> <span class=\"mf\">0.01</span><span class=\"p\">,</span> <span class=\"n\">camera</span><span class=\"p\">.</span><span class=\"n\">get_far_z</span><span class=\"p\">(</span><span class=\"n\">percpective_camera</span><span class=\"p\">)</span> <span class=\"o\">-</span> <span class=\"mf\">0.01</span><span class=\"p\">)</span>\n <span class=\"kd\">local</span> <span class=\"n\">world_position</span> <span class=\"o\">=</span> <span class=\"n\">camera</span><span class=\"p\">.</span><span class=\"n\">screen_to_world</span><span class=\"p\">(</span><span class=\"n\">vmath</span><span class=\"p\">.</span><span class=\"n\">vector3</span><span class=\"p\">(</span><span class=\"n\">action</span><span class=\"p\">.</span><span class=\"n\">screen_x</span><span class=\"p\">,</span> <span class=\"n\">action</span><span class=\"p\">.</span><span class=\"n\">screen_y</span><span class=\"p\">,</span> <span class=\"n\">random_z</span><span class=\"p\">),</span> <span class=\"n\">percpective_camera</span><span class=\"p\">)</span>\n <span class=\"n\">go</span><span class=\"p\">.</span><span class=\"n\">set_position</span><span class=\"p\">(</span><span class=\"n\">world_position</span><span class=\"p\">,</span> <span class=\"s2\">"/go1"</span><span class=\"p\">)</span>\n <span class=\"kr\">end</span>\n <span class=\"kr\">end</span>\n <span class=\"kr\">end</span>\n</code></pre></div>", |
| 431 | + "language": "", |
| 432 | + "members": [], |
| 433 | + "name": "camera.screen_to_world", |
| 434 | + "notes": [], |
| 435 | + "parameters": [ |
| 436 | + { |
| 437 | + "doc": "Screen-space position (x, y) with z as view depth in world units", |
| 438 | + "is_optional": "False", |
| 439 | + "name": "pos", |
| 440 | + "types": [ |
| 441 | + "vector3" |
| 442 | + ] |
| 443 | + }, |
| 444 | + { |
| 445 | + "doc": "optional camera id", |
| 446 | + "is_optional": "True", |
| 447 | + "name": "camera", |
| 448 | + "types": [ |
| 449 | + "url", |
| 450 | + "number", |
| 451 | + "nil" |
| 452 | + ] |
| 453 | + } |
| 454 | + ], |
| 455 | + "replaces": "", |
| 456 | + "returnvalues": [ |
| 457 | + { |
| 458 | + "doc": "the world coordinate", |
| 459 | + "name": "world_pos", |
| 460 | + "types": [ |
| 461 | + "vector3" |
| 462 | + ] |
| 463 | + } |
| 464 | + ], |
| 465 | + "tparams": [], |
| 466 | + "type": "FUNCTION" |
| 467 | + }, |
| 468 | + { |
| 469 | + "brief": "Convert screen XY to world point at near plane", |
| 470 | + "description": "Converts 2D screen coordinates (x,y) to the 3D world-space point on the camera's near plane for that pixel.\nIf a camera isn't specified, the last enabled camera is used.", |
| 471 | + "error": "", |
| 472 | + "examples": "Place objects at the touch point.\n<div class=\"codehilite\"><pre><span></span><code> <span class=\"kr\">function</span> <span class=\"nf\">on_input</span><span class=\"p\">(</span><span class=\"n\">self</span><span class=\"p\">,</span> <span class=\"n\">action_id</span><span class=\"p\">,</span> <span class=\"n\">action</span><span class=\"p\">)</span>\n <span class=\"kr\">if</span> <span class=\"n\">action_id</span> <span class=\"o\">==</span> <span class=\"n\">hash</span><span class=\"p\">(</span><span class=\"s2\">"touch"</span><span class=\"p\">)</span> <span class=\"kr\">then</span>\n <span class=\"kr\">if</span> <span class=\"n\">action</span><span class=\"p\">.</span><span class=\"n\">pressed</span> <span class=\"kr\">then</span>\n <span class=\"kd\">local</span> <span class=\"n\">world_position</span> <span class=\"o\">=</span> <span class=\"n\">camera</span><span class=\"p\">.</span><span class=\"n\">screen_xy_to_world</span><span class=\"p\">(</span><span class=\"n\">action</span><span class=\"p\">.</span><span class=\"n\">screen_x</span><span class=\"p\">,</span> <span class=\"n\">action</span><span class=\"p\">.</span><span class=\"n\">screen_y</span><span class=\"p\">)</span>\n <span class=\"n\">go</span><span class=\"p\">.</span><span class=\"n\">set_position</span><span class=\"p\">(</span><span class=\"n\">world_position</span><span class=\"p\">,</span> <span class=\"s2\">"/go1"</span><span class=\"p\">)</span>\n <span class=\"kr\">end</span>\n <span class=\"kr\">end</span>\n <span class=\"kr\">end</span>\n</code></pre></div>", |
| 473 | + "language": "", |
| 474 | + "members": [], |
| 475 | + "name": "camera.screen_xy_to_world", |
| 476 | + "notes": [], |
| 477 | + "parameters": [ |
| 478 | + { |
| 479 | + "doc": "X coordinate on screen.", |
| 480 | + "is_optional": "False", |
| 481 | + "name": "x", |
| 482 | + "types": [ |
| 483 | + "number" |
| 484 | + ] |
| 485 | + }, |
| 486 | + { |
| 487 | + "doc": "Y coordinate on screen.", |
| 488 | + "is_optional": "False", |
| 489 | + "name": "y", |
| 490 | + "types": [ |
| 491 | + "number" |
| 492 | + ] |
| 493 | + }, |
| 494 | + { |
| 495 | + "doc": "optional camera id", |
| 496 | + "is_optional": "True", |
| 497 | + "name": "camera", |
| 498 | + "types": [ |
| 499 | + "url", |
| 500 | + "number", |
| 501 | + "nil" |
| 502 | + ] |
| 503 | + } |
| 504 | + ], |
| 505 | + "replaces": "", |
| 506 | + "returnvalues": [ |
| 507 | + { |
| 508 | + "doc": "the world coordinate on the camera near plane", |
| 509 | + "name": "world_pos", |
| 510 | + "types": [ |
| 511 | + "vector3" |
| 512 | + ] |
| 513 | + } |
| 514 | + ], |
| 515 | + "tparams": [], |
| 516 | + "type": "FUNCTION" |
| 517 | + }, |
426 | 518 | { |
427 | 519 | "brief": "set aspect ratio", |
428 | 520 | "description": "Sets the manual aspect ratio for the camera. This value is only used when\nauto aspect ratio is disabled. To disable auto aspect ratio and use this\nmanual value, call camera.set_auto_aspect_ratio(camera, false).", |
|
661 | 753 | "tparams": [], |
662 | 754 | "type": "FUNCTION" |
663 | 755 | }, |
| 756 | + { |
| 757 | + "brief": "Convert world vector3 position to screen", |
| 758 | + "description": "Converts a 3D world position to screen-space coordinates with view depth.\nReturns a vector3 where x and y are in screen pixels and z is the view depth in world units\nmeasured from the camera plane along the camera forward axis. The returned z can be used with\ncamera.screen_to_world to reconstruct the world position on the same pixel ray.\nIf a camera isn't specified, the last enabled camera is used.", |
| 759 | + "error": "", |
| 760 | + "examples": "Convert go position into screen pisition\n<div class=\"codehilite\"><pre><span></span><code> <span class=\"n\">go</span><span class=\"p\">.</span><span class=\"n\">update_world_transform</span><span class=\"p\">(</span><span class=\"s2\">"/go1"</span><span class=\"p\">)</span>\n <span class=\"kd\">local</span> <span class=\"n\">world_pos</span> <span class=\"o\">=</span> <span class=\"n\">go</span><span class=\"p\">.</span><span class=\"n\">get_world_position</span><span class=\"p\">(</span><span class=\"s2\">"/go1"</span><span class=\"p\">)</span>\n <span class=\"kd\">local</span> <span class=\"n\">screen_pos</span> <span class=\"o\">=</span> <span class=\"n\">camera</span><span class=\"p\">.</span><span class=\"n\">world_to_screen</span><span class=\"p\">(</span><span class=\"n\">world_pos</span><span class=\"p\">)</span>\n</code></pre></div>", |
| 761 | + "language": "", |
| 762 | + "members": [], |
| 763 | + "name": "camera.world_to_screen", |
| 764 | + "notes": [], |
| 765 | + "parameters": [ |
| 766 | + { |
| 767 | + "doc": "World-space position", |
| 768 | + "is_optional": "False", |
| 769 | + "name": "world_pos", |
| 770 | + "types": [ |
| 771 | + "vector3" |
| 772 | + ] |
| 773 | + }, |
| 774 | + { |
| 775 | + "doc": "optional camera id", |
| 776 | + "is_optional": "True", |
| 777 | + "name": "camera", |
| 778 | + "types": [ |
| 779 | + "url", |
| 780 | + "number", |
| 781 | + "nil" |
| 782 | + ] |
| 783 | + } |
| 784 | + ], |
| 785 | + "replaces": "", |
| 786 | + "returnvalues": [ |
| 787 | + { |
| 788 | + "doc": "Screen position (x,y in pixels, z is view depth)", |
| 789 | + "name": "screen_pos", |
| 790 | + "types": [ |
| 791 | + "vector3" |
| 792 | + ] |
| 793 | + } |
| 794 | + ], |
| 795 | + "tparams": [], |
| 796 | + "type": "FUNCTION" |
| 797 | + }, |
664 | 798 | { |
665 | 799 | "brief": "<span class=\"type\">float</span> camera far_z", |
666 | 800 | "description": "Camera frustum far plane.\nThe type of the property is float.", |
|
0 commit comments