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egl_native_windowless.cc
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/gles2_conform_support/egl/display.h"
extern "C" {
#if defined(GLES2_CONFORM_SUPPORT_ONLY)
#include "gpu/gles2_conform_support/gtf/gtf_stubs.h"
#else
#include "third_party/gles2_conform/GTF_ES/glsl/GTF/Source/eglNative.h"
#endif
GTFbool GTFNativeCreateDisplay(EGLNativeDisplayType *pNativeDisplay) {
*pNativeDisplay = EGL_DEFAULT_DISPLAY;
return GTFtrue;
}
void GTFNativeDestroyDisplay(EGLNativeDisplayType nativeDisplay) {
// Nothing to destroy since we are using EGL_DEFAULT_DISPLAY
}
GTFbool GTFNativeCreateWindow(EGLNativeDisplayType nativeDisplay,
EGLDisplay eglDisplay, EGLConfig eglConfig,
const char* title, int width, int height,
EGLNativeWindowType *pNativeWindow) {
egl::Display* display = static_cast<egl::Display*>(eglDisplay);
display->SetCreateOffscreen(width, height);
return GTFtrue;
}
void GTFNativeDestroyWindow(EGLNativeDisplayType nativeDisplay,
EGLNativeWindowType nativeWindow) {
}
EGLImageKHR GTFCreateEGLImage(int width, int height,
GLenum format, GLenum type) {
return (EGLImageKHR)NULL;
}
void GTFDestroyEGLImage(EGLImageKHR image) {
}
} // extern "C"